Dropping players who load too slow.

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Dropping players who load too slow.

Postby randomloser » Thu Jul 11, 2013 3:20 am

Something I noticed while using your bots to host games are players tend to get dropped by the bot itself for taking too long to load. I was wondering if maybe you can increase the time before a player gets dropped. It seems to be a common occurrence on games with long load times in general (RPG's, Custom Maps etc...) If I host a game that loads in 6 seconds absolutely nobody gets dropped. If I host a game with a 1 minute load time there's a pretty high chance that at least 1 player will drop. (Please note just because a game can be loaded in 1 minute doesn't mean everyone will load the game so fast) Is there a way to increase the time before the bot drops players? This is generally a soft complaint as I have no major issue with the bot it just becomes a minor annoyance to play a game where the entire opposing team took too long to load and got dropped.
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Re: Dropping players who load too slow.

Postby teller55 » Thu Jul 11, 2013 11:34 am

I'm not sure if this is a bot issue or a Battle.net issue. @uakf.b

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Re: Dropping players who load too slow.

Postby uakf.b » Fri Jul 12, 2013 3:14 am

So, three minutes isn't enough?
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Re: Dropping players who load too slow.

Postby randomloser » Fri Jul 12, 2013 7:12 pm

I'd probably would say 4 minutes might be preferable. Some of those custom maps don't use preloads and can take 1-2 minutes to load. However on some of your slower computers it can take nearly twice as long to load. What I'm noticing is Garena Players are the ones who tend to get dropped the most. When I use ent link I do so to get Garena players as fillers though sometimes it doesn't work out so well when using maps with longer loads. Although it might not make a difference so I don't know.
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Re: Dropping players who load too slow.

Postby uakf.b » Fri Jul 12, 2013 7:45 pm

Ok, try now, it should base the limit on how long other players take to load now.
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Re: Dropping players who load too slow.

Postby uakf.b » Sun Jul 14, 2013 6:04 am

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Re: Dropping players who load too slow.

Postby randomloser » Sun Jul 14, 2013 6:21 pm

Seems to be working a little better now sorry it took a while was play testing 10 games. About of 3 of which had drops from load time and to be honest I kind of saw them coming. When you see someone with just barely above dial up speed downloads you just know they're going to get dropped :lol:
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Re: Dropping players who load too slow.

Postby uakf.b » Sun Jul 14, 2013 6:43 pm

Ok, well, the algorithm is now 5 minutes maximum, and also max(X * 3 + 2 minutes, 3 minutes) where X is the time that the middle player loaded.
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