[Official] DotA Player Behavior Reports & Improvement Submissions

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mk4r32
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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby mk4r32 » Sat Jun 14, 2025 3:51 am

Jazzy, I’ll give you my word - if you stfu and just play the game how it’s supposed to be played, I won’t blow up your new account name and mind my own biz.
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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby rules » Sat Jun 14, 2025 1:01 pm

Violator : barabesthero

Behavior :
Refusing to teamplay, doesn't listen to any advice given, spaming pause or vk, spaming pings, Ignores teammates and basically does his own thing.

Solution :
Stop acting ike a kid and focusing more on the game

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Re: [Official] Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Sun Jun 15, 2025 6:54 pm

MR_Nimbuss wrote:Violator : Superballer

Behavior :
Refusing to teamplay, doesn't listen to any advice given, roams alone while team is pushing with the lead, giving the lead back by dying alone, Ignores teammates and basically does his own thing.

Solution :
Stick, help support and stop going alone since your map awareness is terrible. Take the advice given and see why these type of items/builds work. BE RESPONSIVE and focus on teamplay.


Is it just me, or has Superballer actually stepped up his game? I’ve heard fewer complaints from other players, and it looks like he’s won 75% of his last 10 matches.

https://entgaming.net/openstats/dota/?u=superballer

@ogre_rules
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MR_Nimbuss (Sun Jun 15, 2025 11:40 pm)

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby MR_Nimbuss » Sun Jun 15, 2025 11:45 pm

@mikejones yeah and hopefully its not a fluke. I hope these guys improve more and make it more interesting instead of the usual shit they been doing.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Astros » Mon Jun 16, 2025 8:31 pm

We are hosting a tournament soon. Whoever can carry Lothos the most will win a grand prize of cash.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby mk4r32 » Tue Jun 17, 2025 12:29 am

Violator : Jazzy playing destroyer

Should've used disablehelp. This dumbass Jazzy has no clue when to use imprisonment. Imprisons me when 3 guys are chasing me for TK. I could've just daggered away. Also imprisons opponents out of panic and slark in team couldn't attack to finish them off cuz of it.

I can't tell if he was doing it on purpose or not given how dumb he is.

https://entgaming.net/openstats/game/12255416/

Goes linken first against ursa / sa / omni - Is he that afraid of getting missiled from gyro or ulted by babysprinkles playing necro?

He had the lowest assists playing destroyer while everyone on the team had 15+ assists.

On a positive note, he has stopped talking so I'll take that.
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Astros (Tue Jun 17, 2025 2:53 am)

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Astros » Tue Jun 17, 2025 1:10 am

he plays destroyer like he's a support character...

IDK where he saw or got the idea from.

If he's going to play a support-type role with destroyer, he's better off just getting an actual support hero with spells that complement the team.

It's one of those strange things where a player randomly picks a hero over and over again for no reason and plays it completely wrong but doesn't notice it for some reason.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Frank » Tue Jun 17, 2025 1:34 am

this is a good idea hope the players listed look past their own ego and listen

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Jazzy3113 » Tue Jun 17, 2025 1:57 am

Astros is insane. I banished him as he was getting chased by three enemies and had almost no hp. It was to buy time for us to rally to him if possible or buy time for escape.

And he conveniently left out that he purposely chose NA that game to troll me.

If he had chose literally ANY other hero that he normally plays, the game was easy win. I played well above a 700 elo level that game.

I was 8/7/5. And got linkens, sheep and ghost.

If any other 700 elo went 8-7 it would be a celebration of massive proportions. His girlfriend caffrey was 2-8 and the same level as me, and hes like 1200 elo.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby GodSaveTheQQs » Tue Jun 17, 2025 2:36 am

Ah damn you Astros! you picked the wrong hero again :lol: :lol: :lol:

poor Jazzy

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby Astros » Tue Jun 17, 2025 2:53 am

Jazzy3113 wrote:Astros is insane. I banished him as he was getting chased by three enemies and had almost no hp. It was to buy time for us to rally to him if possible or buy time for escape.

And he conveniently left out that he purposely chose NA that game to troll me.

If he had chose literally ANY other hero that he normally plays, the game was easy win. I played well above a 700 elo level that game.

I was 8/7/5. And got linkens, sheep and ghost.

If any other 700 elo went 8-7 it would be a celebration of massive proportions. His girlfriend caffrey was 2-8 and the same level as me, and hes like 1200 elo.


I wasn't even in or watched the game. I just know you build the worst items for OD. Like why did you even make linkens? You spent a whooping 5,000+ gold on an item just so Sprinkles wouldn't ulti you? Otherwise, there is no other reason to prioritize that over other items. Shiva, Orchid, Rod of Atos, and force staff would have been far better than that shit.

Frank doesn't troll. You are retarded if you think he gives a shit about trolling you. When he plays NA, he usually plays the same way with similar items.

You're not playing OD to the maximum potential so you're wasting the character. You should have easily been able to carry that game considering Frank probably created all the plays for your team. You just couldn't capitalize. I've played with and against his NA... he knows what he's doing. You're just incompatible with how good players think so you make the wrong plays.

Also, look how delusional you are... a 53 minute game and you went 8/7/5 and you thought you played well? All that shows is you barely participated much in team fights considering everyone else on your team had a high kill participation relative to yours and you literally have an ultimate that can give you five assists in a single team fight... congrats on posting that score proving everyone here exactly why we say what we do about you.

Honestly, you should pick heroes like earthshaker, lion, etc., and support your teammates. It's not like you can carry them to victory so you might as well just help your carries get fed and provide value elsewhere.
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GodSaveTheQQs (Tue Jun 17, 2025 1:13 pm)

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby mk4r32 » Tue Jun 17, 2025 9:27 am

Frank did not pick NA to troll
(00:15 / Allied) imterrible: -random

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby h3rmit » Wed Jun 18, 2025 3:04 pm

Since we are talking about improvement, how about we have a look at hard, undisputable facts and statistics.

First of all, the ELO system is flawed.

  • Initially designed for chess, it was never meant to be used in competitive team games. Especially in open ecosystems with free registrations, which cause ELO inflation of deflation.
  • ENT seems to be suffering from ELO deflation, where ELO is taken away by good players with smurf accounts. They start new and disposable accounts with 1000 ELO, they steal away the average players' ELO and then dump the accounts.
  • Players who side with the right team can, more often than not, raise their ELO without contributing much to the wins they get.

For these reasons, ELO is not a reliable measure of a player's skills.

So, how about an alternative?

The game's own player statistics (kills/deaths/assists/farm) tend to show the skills of an individual more accurately and are also proven to be highly correlated to winrate. However, the numbers mean nothing by themselves, unless they're put into scale.

So I extracted the average creeps/kills/deaths/assists per hero per minute out of 123,354 games played between 2019 and 2025 on ENT to form the community's average baseline for each hero.

For example Admiral has a community average of:
(averaged out of 6,705 games played on ENT)
  • 15.49 creeps / 10 minutes
  • 6.67 kills / hour
  • 8.82 deaths / hour
  • 14.27 assists / hour

while Legion Commander has an average of:
(averaged out of 28,530 games)
  • 19.36 creeps / 10 minutes
  • 9.83 kills / hour
  • 10.60 deaths / hour
  • 8.75 assists / hour

By comparing a player's performance in each game to the community's baseline for the specific hero they pick, we have a very good scale of how well they perform within the community.

Below I'm attaching the historical performance of 10 people who are mentioned in the current thread.
The scale ranges from about half as good ("Bad") to about twice as good ("Great").

Spoiler!
astros.png
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barabesthero.png
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bobbyturkalino.png
bobbyturkalino.png (39.5 KiB) Viewed 192 times

firefly.png
firefly.png (39.65 KiB) Viewed 192 times

hexar.png
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jazzy3113.png
jazzy3113.png (36.87 KiB) Viewed 192 times

kuzko.png
kuzko.png (29.12 KiB) Viewed 192 times

lothos.png
lothos.png (26.33 KiB) Viewed 192 times

frank.png
frank.png (32.96 KiB) Viewed 192 times

mikejones.png
mikejones.png (40.99 KiB) Viewed 192 times
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GodSaveTheQQs (Wed Jun 18, 2025 7:33 pm)

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Lothos

Postby mk4r32 » Wed Jun 18, 2025 5:55 pm

All jokes aside, what can we do to make lothos play properly?

He clearly enjoys playing but is so afraid to die.

Plays a lot of sb and ogre but won’t initiate/ engage nor support properly.

It’s super frustrating to play with him and I’m sure yall have experienced it by now too.

Not a ban request, he needs to learn that dying for his team during a 5v5 fight is actually a plus if his team ends up netting out and having a chance to push further.

I do try to dodge him to best of my ability and ignore him if I end up with him but it needs to be addressed.

Can we have his ass read the new expectations and oblige?

I don’t want him coming here with a jazzy esque excuse saying “people troll and flame him”

Imo, he def deserves to be flamed.

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Re: [Official] DotA Player Behavior Reports & Improvement Submissions

Postby MIKEJONES » Wed Jun 18, 2025 6:05 pm

Thank you, @h3rmit. This is great!!! Just one thing to keep in mind: these stats don’t currently account for role-based or selfless gameplay.

For example:

- Support players intentionally giving farm to carries.
- Players sacrificing themselves to initiate fights and secure team wins.

These types of contributions, while critical to team success, might be misrepresented or even penalized by raw stats alone.

I sent you a DM on Discord let’s chat further about how we might incorporate these aspects to better reflect overall player impact and growth.
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