Autohost Risk Devolution

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Tobias-Riskin
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Re: Autohost Risk Devolution

Postby Tobias-Riskin » Mon Jun 24, 2013 9:20 pm

Untildeath, I believe you miss out on what we are talking about, you are comparing RNG to riskdevo 2.3b, we are talking about the new riskdevo.

I have been in Clan DLS for a good bit, and was in Clan R1sk on west before that. I prefer the new map, with its details, and the ability to vote for extra settings. Hell the only thing I don't like is that most tend to vote for RNG units instead of Risk Devo modified units, which is what you guys who love 2.3b are used to.

IMHO what with the resources at RNG.com's disposal, and the willingness of psyco to accommodate everyone. Here is the best course of action.

RNG to start hosting 4 RiskDevo bots, Riskdevo FFA, Riskdevo 2.3b FFA, RiskDevo 1v1, and RiskDevo Teamgames.

2.3b has many versions out there. one with a win trigger, and agreed settings, or a votesystem would be key.

Also, those of you here just to spread some hate on psyco's map, and his character, obviously you have never truly reached out. Psyco has constantly seeked help and considered every oldschool risk player's opinion when editing the new riskdevo. I say we all work together to fix any kinks you think there are with the new devo, and move on, while keeping a RNG.com based 2.3b up for some "oldschool games", that not only wc3 players can enjoy, but garena as well.

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cyberpunk
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Re: Autohost Risk Devolution

Postby cyberpunk » Mon Jun 24, 2013 9:26 pm

tl;dr o.O
@psycomarauder
Your bot is hosting with stats (wins/loses and ELO system)?
Image
[spoiler=Links to find ur ban]Link to banlist
Link to ENT Link[/spoiler]
I don't answer private messages that should be public questions. Use the forum

Kungen.
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Re: Autohost Risk Devolution

Postby Kungen. » Mon Jun 24, 2013 9:32 pm

Psyco i have not asked anyone to write something. Haze told me today earlier '' Did u see what the mythoman wrote on clan ent''? and then i came here and saw all the bullshit u been writting since, i dont need to ask people to write for help since its clearly what ur trying to attempt and obviously people see right trough you (hopefully)

DTox2k
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Re: Autohost Risk Devolution

Postby DTox2k » Mon Jun 24, 2013 9:34 pm

These guys seem to have some serious private issues and their opponions seem a bit biased because of this, so i'll give a neutral (since i'm not really active in any of the communities) oppinion on the topic as someone who just enjoys playing risk from time to time.

Looking at the differences of the map versions, im pretty sure 90 % of players wouldn't even notice the differences in gameplay and units, since the basic and most important units still work the same way. Same for the terrain changes, i'm not even sure if something really changed except for the colors, so it can't be that much of a difference.
The biggest difference between the maps is the way the gamemode is chosen, and honestly there is no way you can use 2.3b in a ranked game because of that, just to many games that would be ruined through bad settings, so i'm a bit wondering some poeple are asking for it, just doesn't make sense imo.

So personally i would like only 1 hostbot with 2.8. Right now sometimes i really have to wait a loooong time for a game and i definitivly would play more if that wasn't the case. Most players wouldn't even notice the difference and only 2.8 is really usable for ranked games due to the mode setting mechanics.

Untildeath
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Re: Autohost Risk Devolution

Postby Untildeath » Mon Jun 24, 2013 9:35 pm

Yeah i was talking about risknextgen but not devo2.8. You can use the opinions i have stated as truthful feedback about the bad sides of risknextgen. And i looked at 2.8 and this is what caught my eye at first side. Dark atmosphere , skills u added harms the simplicity of risk , you can again evade base attacks by running(piercing attacks like riflesmans) , terrain is a little bit different i can get used to it. Other than that other voting options like bridges and options about transport ships can change the classic gameplay entirely. That is why riskdevo 2.3 should keep to be hosted to give players a change because i might want to play a classic riskdevo even though others might want to play RNG. In addition you seem to think risknextgen sucks too as i do? 2.8 has also some bad points that i have stated and do not like.

Untildeath
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Re: Autohost Risk Devolution

Postby Untildeath » Mon Jun 24, 2013 9:39 pm

Ranked games should offer every player and every game same settings to create and equal environment. How can you not notice colour and terrain changes between two maps. Also that buggy avoid base hitting thing. Also psycomarauder that you keep repeating we fail to adopt at your map. Is this the reason Kungen is the best ranked player? Your bot is like Bonnie's bot that fill with garena noobs and can not offer competition. Kungen lost 0 times? Play 10 inhouse DLS games and i assure you he will lose at least once ;)

burnjehova
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Re: Autohost Risk Devolution

Postby burnjehova » Mon Jun 24, 2013 9:40 pm

@psychomarauder
This risk devo 2.8 ver is already being hosted and no one's telling you to take it down. The fact that you come here and ask these guys to take down the 2.3b ver, because your version lacks players really speaks volumes about which version is most popular.

SweetyBoobs
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Re: Autohost Risk Devolution

Postby SweetyBoobs » Mon Jun 24, 2013 9:42 pm

Kungen you are very good player. You rly think, that 2.3 much better? There are so many intresting features... evade base attacks, all units have some skills... When game stop changes, that means game die. I think we all too young, to be conservators

era2.maggifix
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Re: Autohost Risk Devolution

Postby era2.maggifix » Mon Jun 24, 2013 9:44 pm

Guys chill you dont have to make fun about psyco just because he has another opininion and another view on this topic!!

Now i will also say my opinion to this topic. At first i dont know if psyco never heard on the advices that other player had made and i also dont know all the other things that happen around risk( How many players play this bot and so on). I'm just one of the biggest fans of risk in general who played in most times the latest version risk since season 5.
By the way the community always made a great job.

Most of you will know that i like the 2.8 version more than the 2.3 version but i really dont think they are so much different. The only thing I know that is different is that some units have some new skills which make harder to win if you play vs skilled persons. So i think in 2.8 version you have to be much more skilled in seafights than in 2.3. @Kungen that are my reasons why i play this version and not the 2.3 version. That it is ranked is just nice a side effect.

In last time i played very much risk so i have also long waiting times in the lobby. So i agree with psyco opinion that if there is just one game it would be fill faster. ----> Not so long waiting times in the lobby and more player would play risk devo.

But i also respect that you guys have more fun playing the old version more than the new one. But why dont take your bot down and just host 2.3 when you are online and want to play it.

@haze I know that you really dont like the new version so sry for that post :)

@untildeath next time first read everything before you talk on this topic. :)

@burnjehova if i understand that right: 80 games host with 2.8 version adn 30 with 2.3. I think we know which is more popular :) People like me just want thjat the lobby faster fill up in 2.8 so we can play more risk :)

SweetyBoobs
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Re: Autohost Risk Devolution

Postby SweetyBoobs » Mon Jun 24, 2013 9:45 pm

Untildeath wrote:Ranked games should offer every player and every game same settings to create and equal environment. How can you not notice colour and terrain changes between two maps. Also that buggy avoid base hitting thing. Also psycomarauder that you keep repeating we fail to adopt at your map. Is this the reason Kungen is the best ranked player? Your bot is like Bonnie's bot that fill with garena noobs and can not offer competition. Kungen lost 0 times? Play 10 inhouse DLS games and i assure you he will lose at least once ;)


hi mr noname! you keep repeat, that evade base hitting is a BUG. You must know, that it is one of the most intresting 2.8 features, rly good way for micro, bad that you can't understand it yourself ;)

burnjehova
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Re: Autohost Risk Devolution

Postby burnjehova » Mon Jun 24, 2013 9:46 pm

@sweetyboobs
You don't see the game of chess changing very often, do you? And Risk devolution has been the same ever since it was made some 7 years ago, it really doesn't need any changes.

Kungen.
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Re: Autohost Risk Devolution

Postby Kungen. » Mon Jun 24, 2013 9:48 pm

Well me and psyco can't argue really. but the funny thing is that i am probably the one in DLS that talks/represent most good of his maps after maggifix/stras94/sweetyboobs, what does that say?
If ent decides to shut down the real devo i wont feel to bad about it, but i can assure u alot of people will and alot of basic risk players will quit.. i honestly think we should host both devo versions for some week(s) and see which one is more populair. psyco u could controll the wole autohostbots and have all risk community by ur side.. i dont get what ur problem is.. sure u spend alot of time to make this riskdevo version of yours, but the society have spoken and since u dont care what they say, why not host both versions and see? so u can ur proof.

Also @maggifix haze said minimum 30 games, now i can't say since i haven't been online the last days when ENT have taken over BGN, but bgn hosted much more than 30 gaems per day, and if people could join from garena it would be 200 devo 2.3 games.. also for psycos devo u only need 6 players to start and for the devo 2.3 u need 9 or 10
Also more cred to psyco for having made ranked risknextgen which i like very much. but this devo he made i just dont like
Last edited by Kungen. on Mon Jun 24, 2013 9:55 pm, edited 1 time in total.

psycomarauder
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Re: Autohost Risk Devolution

Postby psycomarauder » Mon Jun 24, 2013 9:54 pm

I am asking them to take it down because I have spent far too many hours (thousands) to create a fun risk experience for all players. Instead of being acknowledged for creating a risk devo that is ranked and has features people have never seen before (live minimaps!) you guys attack me as if I am a bad person.

The game modes are to allow more variety in the games. They allow the game to not become stale and require a variety of skills to use. In my eyes there really isn't a 'bad game mode' they are all just slight twists that pros know how to use to their advantage.

@Cyberpunk, just take a look at risknextgen.coms website, we provide very detailed stats.

Kungen won all his games because he is quite literally the best player, he avoided other pros, and he played at a time where there was a large influx of new risk players. Untildeath, you seem to really dislike me, however I have no idea why you would compare a public game to an inhouse with pros. So far everything you have mentioned is in my mind completely irrelevant.

Also, there are no bugs relating to tower dmg avoiding, it is a learned skill that few people can utilize regularly. Some have issues with the new unit set, WHICH IS ONLY AN OPTION; if the 2.3b players were playing 2.8, there is no doubt in my mind that the majority of players would be voting for devo units, which are the same as in 2.3b albeit slightly faster movement speed.

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Re: Autohost Risk Devolution

Postby psycomarauder » Mon Jun 24, 2013 9:55 pm

burnjehova wrote:@sweetyboobs
You don't see the game of chess changing very often, do you? And Risk devolution has been the same ever since it was made some 7 years ago, it really doesn't need any changes.



Burnjehova, as someone who has played wc3 risk since 2001, I can tell you with certainty you are simply incorrect. The original devo, made in the end of 2005, which I helped edit, was created by rodofnod and goble-risk. It is very different from the 2009 version created by priwin known as risk devo reborn.

Kungen you dislike the map but you played it at least 60 times? Also, why are you of the opinion that two lobbies of the same map is better than one? Which is better for risk's longevity? You fail to answer these questions.
Last edited by psycomarauder on Mon Jun 24, 2013 9:58 pm, edited 1 time in total.

Untildeath
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Re: Autohost Risk Devolution

Postby Untildeath » Mon Jun 24, 2013 9:56 pm

SweetyBoobs wrote:
Untildeath wrote:Ranked games should offer every player and every game same settings to create and equal environment. How can you not notice colour and terrain changes between two maps. Also that buggy avoid base hitting thing. Also psycomarauder that you keep repeating we fail to adopt at your map. Is this the reason Kungen is the best ranked player? Your bot is like Bonnie's bot that fill with garena noobs and can not offer competition. Kungen lost 0 times? Play 10 inhouse DLS games and i assure you he will lose at least once ;)


hi mr noname! you keep repeat, that evade base hitting is a BUG. You must know, that it is one of the most intresting 2.8 features, rly good way for micro, bad that you can't understand it yourself ;)


I never said it was a bug but a bad option . You say really good way for micro and i say it harms the classic way of things and i do not like it. Also when it hits %100 you must be more careful and micro better in my opinion. Else you can just tank 1 base with a guy and take the spot.

@era2.maggifix Even though the things i mentioned earlier was about risknextgen psyco can get a feedback on his map so my comment was not a waste and both map share some of the problems i have mentioned. In addition i did not make fun of anyone but only stated my own opinion.

Noone has asked to bring 2.8 bots down and clearly there is a group of players who enjoy 2.3b more. So why do you insist psyco. Give us what we want or let ENT provide us what we want. Host a ranked 2.3 and let players decide which one to play.


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