Amazing work. Truly inspiring. Keep it up! I was particularly surprised at the rally points and unit spawning from the buildings. Glad everything is going so well.
Keep the updates rolling, we'll shower you in support.
-Burn
Island Defense on Dota 2
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- Basic Tree
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Re: Island Defense on Dota 2
Haha, he's got some more updates to rally points (and they're pretty damn awesome)
http://gfycat.com/AnyPitifulIndri
http://gfycat.com/AppropriateSpectacularGreatwhiteshark
http://gfycat.com/AnyPitifulIndri
http://gfycat.com/AppropriateSpectacularGreatwhiteshark
- dlNO
- Forest Walker
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Re: Island Defense on Dota 2
How can I join the editor team of Dota 2 island defense? Could I get your most recent draft of Dota 2 island defense, or can I get into the loop of present and future Dota 2 island defense maps? @deadcake @rdb
"If you're holding onto a light source, you'll be an easy target in the dark."
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- Donator
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Re: Island Defense on Dota 2
@dlno I guess you can suggest code here, https://github.com/albshin/Island-Defense
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- Resource Storage
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Re: Island Defense on Dota 2
At the moment the only stuff we're working on is mechanics and we have everything handled. Once we get into the mass content creation we might be able to use you. What is your experience with Lua and JavaScript?
Re: Island Defense on Dota 2
I was just confused on the multi rally point because I never use it in war3
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