shrimp build rule breaks

Moderator: LIHL Staff

User avatar
Artichoke
Forest Walker
Posts: 169
Joined: Wed Mar 11, 2015 2:26 pm
Has thanked: 5 times
Been thanked: 32 times

Shrimp Dark Green Build

Postby Artichoke » Thu Sep 24, 2015 11:40 pm

https://entgaming.net/findstats.php?id=6534303

By arena he had land mines about half way into DG area. I know land mines need to be built far back but as far as I'm aware the rule says you can't build more than 1 spot in dark green with any tower.

Jubadus
Forest Walker
Posts: 209
Joined: Fri Jan 10, 2014 11:13 pm
Been thanked: 8 times

shrimp build rule breaks

Postby Jubadus » Thu Sep 24, 2015 11:43 pm

learn rules plz

built in dg area
Image

User avatar
matdas
ENT Staff
Posts: 2805
Joined: Sat Jan 05, 2013 4:38 am
Has thanked: 41 times
Been thanked: 67 times

Re: shrimp build rule breaks

Postby matdas » Fri Sep 25, 2015 12:10 am

or you could provide replay.... screen shot means nothing with no replay, could be pub. or you could not double post a report.....

User avatar
RadiantCrystal
Protector of Nature
Posts: 8771
Joined: Mon Sep 01, 2014 5:47 am
Has thanked: 2 times
Been thanked: 146 times

Re: shrimp build rule breaks

Postby RadiantCrystal » Fri Sep 25, 2015 12:11 am

Merged posts, same reported
(09:54:07) Jabba41: Hello RadiantCrystal. I'm so glad you became an Admin here because green is the color of hope and whenever your presence brightens up my life i cant thank you enough to know such a person like you. [KING NOW GIVE KISSES]
Spoiler!
ChatBot: aRt)Y has been logged out (Invalid IP address).

User avatar
matdas
ENT Staff
Posts: 2805
Joined: Sat Jan 05, 2013 4:38 am
Has thanked: 41 times
Been thanked: 67 times

Re: shrimp build rule breaks

Postby matdas » Fri Sep 25, 2015 12:11 am

RadiantCrystal wrote:Merged posts, same reported

made my post irrelevant. thanks

cam_breezy
Donator
Posts: 302
Joined: Thu Apr 02, 2015 6:19 am
Has thanked: 12 times
Been thanked: 1 time

Re: shrimp build rule breaks

Postby cam_breezy » Fri Sep 25, 2015 12:26 am

someone told me that landmines didnt count in the dg area because they arent technically a unit. this is the only reason i thought this was ok.

Jubadus
Forest Walker
Posts: 209
Joined: Fri Jan 10, 2014 11:13 pm
Been thanked: 8 times

Re: shrimp build rule breaks

Postby Jubadus » Fri Sep 25, 2015 12:28 am

matdas wrote:or you could provide replay.... screen shot means nothing with no replay, could be pub. or you could not double post a report.....

lihl30c
http://storage.entgaming.net/replay/vie ... 534303.w3g

User avatar
matdas
ENT Staff
Posts: 2805
Joined: Sat Jan 05, 2013 4:38 am
Has thanked: 41 times
Been thanked: 67 times

Re: shrimp build rule breaks

Postby matdas » Fri Sep 25, 2015 12:50 am

cam_breezy wrote:someone told me that landmines didnt count in the dg area because they arent technically a unit. this is the only reason i thought this was ok.



last time i checked, a landmine was still a unit

User avatar
SLSGuennter
Protector of Nature
Posts: 3075
Joined: Sun Jun 01, 2014 11:39 am
Location: Ingame ... most likely
Has thanked: 67 times
Been thanked: 102 times

Re: shrimp build rule breaks

Postby SLSGuennter » Fri Sep 25, 2015 1:03 am

matdas wrote:last time i checked, a landmine was still a unit

I think landmine is a tree.
Gunther and the Sunshine-Girls. Hell Yeah

cam_breezy
Donator
Posts: 302
Joined: Thu Apr 02, 2015 6:19 am
Has thanked: 12 times
Been thanked: 1 time

Re: shrimp build rule breaks

Postby cam_breezy » Fri Sep 25, 2015 1:12 am

well than clearly i was trolled into believing it, otherwise i wouldnt have thought it was okay. derp

Jubadus
Forest Walker
Posts: 209
Joined: Fri Jan 10, 2014 11:13 pm
Been thanked: 8 times

Re: shrimp build rule breaks

Postby Jubadus » Fri Sep 25, 2015 1:13 am

Just more excuses like how he said he did not know that the king auto uses skill when no one selects it. He has played thousands of games and he gives excuses "I did not know"... rolf. Next he will not heal and say he did not know how to heal or he won't build and say he did not know how and just get a slap on the wrist like always -.-

TinSoldier
Treant Protector
Posts: 630
Joined: Fri May 30, 2014 2:42 am
Has thanked: 56 times
Been thanked: 125 times

Re: shrimp build rule breaks

Postby TinSoldier » Fri Sep 25, 2015 1:21 am

I myself have played 1000+ games and only learned recently about kings auto skill use. Anyway this anti Shrimp circle jerk is very annoying. If someone told him it doesn't count, perhaps the other person should also be banned for abetting in this terrible crime. I've seen many people build units such as archers in the DG area yet no one gives a shit, the second Shrimp does something you pussies make these reports like it made the difference between winning and losing the game. Jesus christ grow the fuck up kids.

Jubadus
Forest Walker
Posts: 209
Joined: Fri Jan 10, 2014 11:13 pm
Been thanked: 8 times

Re: shrimp build rule breaks

Postby Jubadus » Fri Sep 25, 2015 1:25 am

There is a difference I building 1 unit into dg (ok) and building half way across the map to the other side. If nothing is done then I will just always build half way into dg and claim that the unit is not real it is your imagination and make excuses.

User avatar
V1rus
Treant
Posts: 262
Joined: Tue Sep 30, 2014 2:41 pm
Has thanked: 8 times
Been thanked: 11 times

Re: shrimp build rule breaks

Postby V1rus » Fri Sep 25, 2015 10:48 am

The rules are clear. Don't build any unit in dg area. Ofc landmine is a unit. What else should it be?
You built far into dg area. Anyway it had minor to no effect on the game. (Since landmine can't rly pull)

shrimp banned 12 hours for building dg area without pulling and most likely minor to no effect on the game.


Return to “Processed Cases”

Who is online

Users browsing this forum: No registered users and 8 guests