[0099] Download / Bug Reports

Moderator: Remixer

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Sun Apr 26, 2015 9:38 am

That ramp also messes with the worker spawn location in that seed.

-Burn
These users thanked the author Burn for the post:
Neco (Sun Apr 26, 2015 9:41 am)

User avatar
Neco
Treant Protector
Posts: 818
Joined: Thu May 16, 2013 2:13 am
Location: New Zealand
Has thanked: 73 times
Been thanked: 54 times

Re: [0099] Download / Bug Reports

Postby Neco » Sun Apr 26, 2015 9:41 am

0100 Changelog
  • Nerfed ramps.
Former Editor of Island Defense - ENTID Rules

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Sun Apr 26, 2015 10:06 am

:D

-Burn

User avatar
Haunt
Oversight Staff
Posts: 4421
Joined: Mon May 06, 2013 9:19 pm
Has thanked: 71 times
Been thanked: 94 times

Re: [0099] Download / Bug Reports

Postby Haunt » Sun Apr 26, 2015 8:13 pm

Image

Nature's harvester tooltip typo.
These users thanked the author Haunt for the post:
Neco (Sun Apr 26, 2015 8:15 pm)

narbtit
Forest Walker
Posts: 248
Joined: Tue Jul 30, 2013 3:51 pm
Has thanked: 17 times

Re: [0099] Download / Bug Reports

Postby narbtit » Mon Apr 27, 2015 4:30 pm

There is a little bug I know about that I like so I'm not going to report it. It's not super imba it's just adds variety.
Also you can put eggs under the titan shop and people can't get them.

Stealer
Protector of Nature
Posts: 3160
Joined: Thu Sep 26, 2013 9:37 pm
Has thanked: 18 times
Been thanked: 47 times

Re: [0099] Download / Bug Reports

Postby Stealer » Mon Apr 27, 2015 4:54 pm

eggs in water are generally harder to grab.

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Mon Apr 27, 2015 11:04 pm

Eggs right under shops are impossible to grab. It's a bug dating back to the ages!

User avatar
Nigth2
Forest Walker
Posts: 123
Joined: Sun Jul 13, 2014 12:50 am
Has thanked: 7 times
Been thanked: 5 times

Re: [0099] Download / Bug Reports

Postby Nigth2 » Mon Apr 27, 2015 11:30 pm

Hmm, I wouldn't say so, INS and DEL keys for panning camera are useful.
Same when you kill that fatass chicken that won't let you click eggs until it fades.
Just boost collision size of shops. Done.
aka RunForRestRun
or RumForRestRum

TooNoobForU
Treant Protector
Posts: 834
Joined: Thu May 16, 2013 8:16 pm
Has thanked: 3 times
Been thanked: 10 times

Re: [0099] Download / Bug Reports

Postby TooNoobForU » Mon Apr 27, 2015 11:31 pm

Burn wrote:Eggs right under shops are impossible to grab. It's a bug dating back to the ages!

-Burn


-cam 10 and zoom in with scroll
Image

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Tue Apr 28, 2015 1:30 am

Nope, doesn't work I've tried, even with insert + delete, if eggs are RIGHT under the shop. Or maybe even above or to the left/right.

Draenei spell icon for mana shield bugs when mana reaches 0, and draenei loses mana when hit during TP.

This only happened in 3.0.9d when minions casted nukes because draenai had 99999+ armour, but no magic resist.

-Burn

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Tue Apr 28, 2015 7:38 am

Mighty fine bug where I die after TP is finished:

Replay : http://storage.entgaming.net/replay/vie ... 701973.w3g

LastReplay.w3g
(64.23 KiB) Downloaded 110 times


My TP: 5:11 <BurnShady> 0x10: Immediate order: channel (flags: 0x0040)
Titan's nuke: 5:12 <DeSatyr> 0x12: Target order: channel (X: 41.33, Y: -7.29, Target: 0x0001596C00010AB7, flags: 0x0040)

Also, Draenei has a long teleport cast time on the teleport and isn't instant like radio's one. This allowed the titan to get his second melee hit off.

Note, cast time is different to channelling time. Draenei has both.


-Burn

Stealer
Protector of Nature
Posts: 3160
Joined: Thu Sep 26, 2013 9:37 pm
Has thanked: 18 times
Been thanked: 47 times

Re: [0099] Download / Bug Reports

Postby Stealer » Tue Apr 28, 2015 4:55 pm

Iirc you take spell damage while teleporting.

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Wed Apr 29, 2015 1:09 am

You do, but it doesn't go to health. It only burns your mana. I think I've never died like this ever in 3.0.9d after playing thousands of games of 3.0.9d, probably because the armour effect remained a few seconds after, and armour should also reduce magic damage as well, but the mana shield doesn't get affected by armour.

-Burn

User avatar
Neco
Treant Protector
Posts: 818
Joined: Thu May 16, 2013 2:13 am
Location: New Zealand
Has thanked: 73 times
Been thanked: 54 times

Re: [0099] Download / Bug Reports

Postby Neco » Wed Apr 29, 2015 1:24 am

The reason you died is because the nuke is different, not because Draenei's mana shield is different.
Former Editor of Island Defense - ENTID Rules

Burn
Protector of Nature
Posts: 2588
Joined: Thu May 02, 2013 6:29 am
Location: Clan BTI @ East
Has thanked: 18 times
Been thanked: 54 times
Contact:

Re: [0099] Download / Bug Reports

Postby Burn » Wed Apr 29, 2015 1:29 am

Interesting, because Demonologist often dies at the end of his teleport in 3.0.9d? What's different about the nuke?

EDIT: More bugs!

https://entgaming.net/customstats/islan ... e/5719231/
What's causing the bug with game chat having no timestamps?

(also i ward blocked titan to death that game ^^ )

-silence and -votemessages command doesn't work early. I know that it was intended so that you can't exp/froff/gc early, but it'd be nice if -silence and -votemessages were not disabled!

Titan's nuke gets cancelled during cast time if builder moves too far, unlike 3.0.9d's nuke where it did not! Bring back range nuke please! :D

Cheers,
-Burn


Return to “Old Beta Versions”

Who is online

Users browsing this forum: No registered users and 0 guests