Units Getting Stuck

Talk about all Legion TD versions here.
dyy
Basic Tree
Posts: 2
Joined: Mon Jun 16, 2014 4:32 am

Units Getting Stuck

Postby dyy » Tue Jun 17, 2014 7:17 pm

Relatively new Legion player here,

Today I played a game in which my friend and I cross-built. I did value with Orc builder. On wave 20, my Thrall army kicked butt no problem, but my delay wasn't enough so the other wave ran straight past before I could catch them. My units proceeded to talk to teleport point, stop, turn around, and sit in their positions. I tried anti-stuck but by then it was too late - the turtles were on the king and killing him.

Any news on whether this kind of thing is going to be fixed in the next version? It's happened to me before and I'm tired of losing because of it.

Krumme
Treant Protector
Posts: 973
Joined: Wed Jun 19, 2013 7:30 pm
Location: Denmark
Has thanked: 9 times
Been thanked: 16 times

Re: Units Getting Stuck

Postby Krumme » Tue Jun 17, 2014 8:22 pm

no it will not be fixed as it's not per say a bug but more a downside to crossing
if SENDS (lumber sends) is not killed your units WONT teleport mid
it is not gonna be changed so either make enough delays to kill both sides OR don't cross
- if only small amount of sends mid you can kill them first and then your units will teleport mid


Return to “Legion TD”

Who is online

Users browsing this forum: No registered users and 27 guests