Hard Desync

Technical Support topics will be moved here when they are Resolved.

Moderators: Oversight Staff, Processing Staff

arrogantz
Basic Tree
Posts: 4
Joined: Tue Feb 04, 2014 8:47 pm

Hard Desync

Postby arrogantz » Mon Mar 17, 2014 7:33 pm

The last few days i had heavy issues of games not being hosted at all. When finally a game is created and the map starts every player instantly gets dropped due to "desync" in 80% of the games. Games hosted on the german hosting bot. Might want to take a look into it!

arrogantz
Basic Tree
Posts: 4
Joined: Tue Feb 04, 2014 8:47 pm

Re: Hard Desync

Postby arrogantz » Tue Mar 18, 2014 4:20 pm

Vampirism Maps. Several of them from the Map List. Yes public hosting bots. Mostly the german one. Doesnt matter if i start it using the homepage or via chat commands.

arrogantz
Basic Tree
Posts: 4
Joined: Tue Feb 04, 2014 8:47 pm

Re: Hard Desync

Postby arrogantz » Wed Mar 19, 2014 1:01 am

Just had another 2 desyns dcs for all players on HLWL. Hosted 2 Castlefight before without problems. German Server again.

User avatar
JunZzi
Donator
Posts: 1575
Joined: Tue Nov 05, 2013 10:59 pm
Location: Canada

Re: Hard Desync

Postby JunZzi » Wed Mar 19, 2014 3:45 am

Hosted 2 Castlefight before without problems. German Server again.


That is your problem right there, You never to restart your warcraft 3 after every castlefight game.
Only a mind free of impediments is capable of grasping the chaotic beauty of the world. This is our greatest asset.


Return to “Processed Support Cases”

Who is online

Users browsing this forum: No registered users and 16 guests