change the elo gain/loss for short handed games
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- Jiminy_Cricket
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change the elo gain/loss for short handed games
If you lose a player the game is almost always harder yet if you lose a lower elo player it makes you lose more elo because the elo average is higher. This is stupid. The game got harder yet the elo says it got easier. Should be a reduction of elo loss not a gain.
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Av1oN: Announcing the official ban of jiminy_cricket
Av1oN: From all LoD bots
Av1oN: for 1 year
HazarDous: rofl
Sat: wtf
HazarDous: he would turn crazy
Sat: tats like banning batman from gotham
HazarDous: XD
Av1oN: so who's making the brq
- nabo.
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Re: change the elo gain/loss for short handed games
@jiminy_cricket
You mean when you lose a player, the elo average changes so your !score changes?
This info is inaccurate. !score is based on present players in the lobby/game. But, your elo gain/loss is already determined when the game starts with full number of players. Meaning, leavers/disconnections will not affect your actual elo gain/loss. The elo gain/loss that you see during countdown in lobby is what you will get at the end of the game.
Archived.
You mean when you lose a player, the elo average changes so your !score changes?
This info is inaccurate. !score is based on present players in the lobby/game. But, your elo gain/loss is already determined when the game starts with full number of players. Meaning, leavers/disconnections will not affect your actual elo gain/loss. The elo gain/loss that you see during countdown in lobby is what you will get at the end of the game.
Archived.
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