Tom & Jerry

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jew
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Tom & Jerry

Postby jew » Wed Dec 18, 2013 5:58 pm

1. Mapmaker--can you do an auto-press button @ load? Annoying when you have to wait >60s
2. Can there be some sort of reduced lag timer (45s->30s), increased synclimit or slightly increased latency on the bot?
At least 60-80% of my games there is a chronic lagger. I'm sure @burnshady can probably vouch for this claim

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Tom and Jerry
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Re: Tom & Jerry

Postby Tom and Jerry » Wed Dec 18, 2013 7:07 pm

Hi Jew how you mean reduced lag timer, explain this little better? Btw about skiping "press any key to continue" on loading screen, it can be done but then i must change whole loading screen and it is very hard to make it like that....
Last edited by Tom and Jerry on Wed Dec 18, 2013 7:14 pm, edited 2 times in total.
Making Wc3 maps :)

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Re: Tom & Jerry

Postby jew » Wed Dec 18, 2013 7:13 pm

that would have to be for @uakf.b to do I think. But the first one is relevant for you

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Re: Tom & Jerry

Postby Tom and Jerry » Wed Dec 18, 2013 7:14 pm

read up, i edited my comment about first thing...
Making Wc3 maps :)

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Re: Tom & Jerry

Postby jew » Mon Dec 23, 2013 2:49 am

@uakf.b can you please reduce the total lag timer, increase synclimit?

The worst part of this game is the lagging--this game 50% of the game was lag, every 2-3 seconds teal would lag for 5 seconds and refused to leave
https://entgaming.net/findstats.php?id=2596859

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Re: Tom & Jerry

Postby LiMiePewPew » Mon Dec 23, 2013 2:55 am

This was by far the most annyoing game.
Can we reduce the exceeded permitted total lagging time to one minute?
Get PewPewd.

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Re: Tom & Jerry

Postby uakf.b » Mon Dec 23, 2013 3:44 am

I've made some updates so that the lag screen doesn't reset to 45 seconds after you stop lagging. Let me know if it doesn't work or something.
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Re: Tom & Jerry

Postby jew » Mon Dec 23, 2013 3:45 am

thanks!

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Re: Tom & Jerry

Postby dballx » Fri Dec 27, 2013 7:37 pm

so did those changes work? if yes can they be made in my map aswell please

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Re: Tom & Jerry

Postby TimmyTheTauren » Sun Dec 29, 2013 5:02 pm

dballx wrote:so did those changes work? if yes can they be made in my map aswell please

@dballx What is your map?
@uakf.b
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