Miyagi wrote:Guennter wrote:i dont understand it ... was fine when we played, and we did till lvl 17 or something?
Must be the removal of merc which triggered it.
Could be possible, should be easy to fix though.
Miyagi wrote:Guennter wrote:i dont understand it ... was fine when we played, and we did till lvl 17 or something?
Must be the removal of merc which triggered it.
Guennter wrote:i dont understand it ... was fine when we played, and we did till lvl 17 or something?
Kreutertee wrote:Did you play 4v4 games? As far as I recall huan linked the anti maphack protection to a series of conditions. One of them the map being hosted on a bot (active hcl modes, e.g. hcl 0 to deactivate the ingame votekick system) and also to the amount of players playing. It would only trigger in a fullgame. But I'm not sure about those conditions, as it was too long ago. I'd have to search my emails ...
What I know for sure is he built in some random checks to prevent the map from being altered without his consent. And I guess whoever mapped this version did not have the unprotected map but was working with a hacked version instead. Or he just didn't know about the randomly placed security checks and therefore triggered it
Just my 2 cents.
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