Ah there you are

Will edit post as I watch the replays.
Just watched the aqua yolo:
-Bad positioning for lvl 1, but that's fine. We build all 4 aquas in one diagonal line.
-They didn't warrior, so going 250 value for lvl 2 was no good choice. You had to expect sends.
-So you still leak 3 with 300 value, and for lvl 4 you could go 2 aquas and hold, but go 1 bottom feeder and leak.
-Game ended on lvl 5.
Reason for the 4 in one diagonal line build: Better damage-absorption among your aquas. They still attack the same units, but a 5th in a line would be not so good. Build 5th aqua below the one, which is nearest to the middle of the lane.
|1
|-2
|--3
|---4
|---5
And then the next ones below #3, then #2 and then #1.
-------------------------------------------------------------------------------------------------------------------
Archermix:
Interesting mix, though not needed for this game with 2 Blasters and one Infantry player. With your way, you held 7 and have 7/2, though you were slower at 4-5 because of it. But you shouldn't have tried to hold 10, just push. Definitely not with a GOD. But overall a nice replay I'd say. It is thinking outside the box and it worked kinda well.
-------------------------------------------------------------------------------------------------------------------
Engineers:
Risky early build with only 2 engineers for 1 instead of 2 engineers + 3 small ones. But I'd have done the same on pub bot too.
Since cross was failing, your decision to OB wit engineers was correct. Greymanes did a good job. Good replay.
-------------------------------------------------------------------------------------------------------------------
Pyro:
Bad build for lvl 10 (Upgrading mermaid to highborn and then building another mermaid instead of just zeus?!), but overall good replay.