Page 1 of 1

Clockwerks, Tempest, and giants, oh my?

Posted: Wed Jul 25, 2018 5:11 am
by Yarragon
I'm sure compared to most of you that play this game all the time I look like an idiot in this game, but it was funny and I felt like sharing.

https://entgaming.net/findstats.php?id=11113808

The quick and dirty version is I end up with Geomancers, tempest, and halfbreed on my starting roll.

The players on m team believe that upgraded geomancers are terrible after round 10, and that I wasted my gold by making as many as I did (10 total on round 10.)

I end up holding my lane on a hard send round 10, and delaying the other lanes long enough for us to not lose a heal.

Afterwards, I upgrade my tempest and make 2x Goliath's. We end up winning because purple builds the attack speed skeletons in my backline, and at this point I have 10-12 upgraded tempest.

Re: Clockwerks, Tempest, and giants, oh my?

Posted: Fri Jul 27, 2018 4:52 am
by Hakuna
Any build that makes Tempests work is beyond godlike in my books.

Re: Clockwerks, Tempest, and giants, oh my?

Posted: Fri Jul 27, 2018 6:47 pm
by Yarragon
The game was just stupid. My roll was crazy expensive but ended up being way better than it needed to, especially with the merge after round 12ish.

Re: Clockwerks, Tempest, and giants, oh my?

Posted: Mon Jul 30, 2018 8:46 pm
by blazeitup
This felt very familiar when I read it and I had to watch. Im red lol, good game :D 20.55 freelo

Re: Clockwerks, Tempest, and giants, oh my?

Posted: Fri Aug 03, 2018 5:58 pm
by Yarragon
I've actually played with you a few times, Blaze. I've just got so many alts I'm hard to recognize. ;) Also, the main game I play is Island Defense.