!latency command on public hostbots
Posted: Fri Apr 17, 2015 11:02 am
I use the public hostbots provided by ENT a lot, I also play a lot of public games hosted by other people.
My favourite kind of games are games where you have to dodge stuff. I'm talking about for example, Area of Ice Escape, 101 rounds, Murloc Slide, platform escape, are some of the games I play.
In this type of map fast response times and good timing are key to finish them. I normally use !latency 50 to make everyones delay go away and everything is fine.
Could you allow the use of the !latency command on ENT public hostbots. Some maps are nearly unplayable on ENT right now. the lower delay will make a huge difference in a lot of maps.
My favourite kind of games are games where you have to dodge stuff. I'm talking about for example, Area of Ice Escape, 101 rounds, Murloc Slide, platform escape, are some of the games I play.
In this type of map fast response times and good timing are key to finish them. I normally use !latency 50 to make everyones delay go away and everything is fine.
Could you allow the use of the !latency command on ENT public hostbots. Some maps are nearly unplayable on ENT right now. the lower delay will make a huge difference in a lot of maps.