[Update] Island Defense
Posted: Sun Dec 21, 2014 12:18 am
Link to map: Attached.
Number of players: 11
Problems with map: It's a public beta, so there may be some unforeseen issues. However, I plan on updating every fortnight at least (earlier if major issues or exploits appear of course). There is a cheatpack implemented inside the map, however it is only usable in debug mode (which must be set using HCL or under special conditions).
Why the map should be autohosted: The Island Defense community has been playing the same map without updates for a long time now. This is a chance to remedy it and have a clear clean development cycle that can keep the game interesting and balanced. This map has been completed recoded and cleaned, using a fresh start approach in order to provide an easier development environment while still maintaining the majority of gameplay. This means some races have been disabled (only 3 playable Titans, some Defenders disabled). A lot of new W3MMD functionality has been added to the 4.0.0 series which I hope ENT can take advantage of in order to improve your stats recording.
Special notes: I'm the developer for this map, we have a subforum on this site. If it's a possibility to get more detailed stats being recorded, I would love to help out. Apart from that the map has no special requirements and should run just fine.
Once the beta is over we will drop the last 4 version digits, so it will simply be Island Defense 4.0.0.
@uakf.b @aRt)Y
Number of players: 11
Problems with map: It's a public beta, so there may be some unforeseen issues. However, I plan on updating every fortnight at least (earlier if major issues or exploits appear of course). There is a cheatpack implemented inside the map, however it is only usable in debug mode (which must be set using HCL or under special conditions).
Why the map should be autohosted: The Island Defense community has been playing the same map without updates for a long time now. This is a chance to remedy it and have a clear clean development cycle that can keep the game interesting and balanced. This map has been completed recoded and cleaned, using a fresh start approach in order to provide an easier development environment while still maintaining the majority of gameplay. This means some races have been disabled (only 3 playable Titans, some Defenders disabled). A lot of new W3MMD functionality has been added to the 4.0.0 series which I hope ENT can take advantage of in order to improve your stats recording.
Special notes: I'm the developer for this map, we have a subforum on this site. If it's a possibility to get more detailed stats being recorded, I would love to help out. Apart from that the map has no special requirements and should run just fine.
Once the beta is over we will drop the last 4 version digits, so it will simply be Island Defense 4.0.0.
@uakf.b @aRt)Y