[ID] Rules.

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[ID] Rules.

Postby Lynx » Wed Aug 06, 2014 10:35 pm

hi
Builders in Island defense leaving early in game are basically ruining games more than titan leavers are doing. Can we have a good autobanx for Island defense or start banning builders leaving manually?

Relevant topic: viewtopic.php?f=101&t=35356
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Massbuilder leave.w3g
Should this be allowed by ENT?
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aRt)Y
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Re: [ID] Rules.

Postby aRt)Y » Wed Aug 06, 2014 11:29 pm

Define "good" autobanx.
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Re: [ID] Rules.

Postby Lynx » Thu Aug 07, 2014 1:15 am

Isn't it obvious? It bans leavers that deserves to be banned and not the leavers who did nothing wrong.

Banning manually would be better though since it reduces the amount of mistakes made.

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Re: [ID] Rules.

Postby Stealer » Thu Aug 07, 2014 3:43 am

Petition harder to get idih imo.

I don't really see much reason to have neco add in mmd to store when a player dies so that the map can adequately ban.

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aRt)Y
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Re: [ID] Rules.

Postby aRt)Y » Thu Aug 07, 2014 10:48 am

Lynx wrote:Isn't it obvious? It bans leavers that deserves to be banned and not the leavers who did nothing wrong.

Banning manually would be better though since it reduces the amount of mistakes made.

... That's why I asked define it. The bot needs certain scenarios to be capable of judging when leaving is good or bad. It wont just work the way you wish it to be.

Increasing the workload with brqs regarding leaving which are rather not serious and game ruining like for e.g. DotA is also something we dont necessarily need.
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Re: [ID] Rules.

Postby Lynx » Thu Aug 07, 2014 11:30 am

aRt)Y wrote:... That's why I asked define it. The bot needs certain scenarios to be capable of judging when leaving is good or bad. It wont just work the way you wish it to be.

Increasing the workload with brqs regarding leaving which are rather not serious and game ruining like for e.g. DotA is also something we don't necessarily need.

Builders leaving ruin 90% of the titan games I play so they're pretty serious. Having autoban also increases workload in ban appeals so you get more work either way..

Sure I'll define good,
  • Ban builders who leave within the first 10 minutes of the game
  • Don't ban builders who died and leaved with the first 10 minutes of the game.
  • Don't ban anyone leaving 5 minutes before the game ended
tbh this is fine, no need adding more.

Also if it's not possible to make it advanced, I'd support it with just a simple "Ban anyone who left within the first 10 minutes of the game." to get rid of the game ruining mass leaves in id.
Last edited by Lynx on Fri Aug 08, 2014 10:12 am, edited 1 time in total.

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Re: [ID] Rules.

Postby FollowingPath » Thu Aug 07, 2014 1:19 pm

Fun fact: The ragequitters make up the majority of the community. I dislike it as much as the next guy, but an autoban like that would only kill the ID bot. I've seen autoban ruin many bots in the past.

fp out.
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Re: [ID] Rules.

Postby Lynx » Fri Aug 08, 2014 10:16 am

Fun fact: ragequitters can change their behavior because of id's attraction. The bot is slowly dieing anyways because it can only produce a decent game in 1 out of 10 games, thus population will slowly decrease and soon id is dead.

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Re: [ID] Rules.

Postby nabo. » Sun Aug 31, 2014 1:24 pm

You die = cant do anything afterwards.

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