Footmen Frenzy

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dweiler
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Footmen Frenzy

Postby dweiler » Tue Aug 13, 2013 8:26 am

Link to map viewtopic.php?f=43&t=13839
Slot layout if applicable (for example, if some slots need to be closed):
Number of players until autostart: 12
Problems with map (like cheats and such), if any: (maybe some op heroes)
Why the map should be autohosted:
Special notes:

I am sorry, I forgot about my suggestion and it has been moved to archive. I wanted to say a couple of more things on it :P

There aren't many bots hosting the game. I checked just now, and "perfecthost" is unaccessable. "ffahost", "kisshoster2" and "raw)host" are not hosting the game. This leaves 2 hostbots, "aom.bot1" and "SoD.Bot".

Those bots are hard to access as well. When you just check the 'game list', they are almost never in it. (I spent 5 minutes checking and I did not see them).

Footmen Frenzy has the potential to be one of the biggest games in my opinion. This is shown by the fact it arguably used to be the biggest game on BNet. It was the most addictive game on BNet a few years ago. If you just want a random example, I saw in this application the player has been in multiple footmen clans: viewtopic.php?f=34&t=13721

The ELO-system here might give the game new life. Problem might be how to distribute ELO, because there are 4 teams. I guess a new formula has to be made for that, and I cannot judge if that is worth it/possible.

If it's all possible, I guess it's worth a try?
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uakf.b
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Re: Footmen Frenzy

Postby uakf.b » Thu Aug 15, 2013 10:14 am

Does the map support W3MMD?
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uakf.b
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Re: Footmen Frenzy

Postby uakf.b » Sat Aug 17, 2013 1:59 pm

This one doesn't seem to though
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Re: Footmen Frenzy

Postby uakf.b » Sat Aug 24, 2013 7:47 pm

No response, moving to archive.
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