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How to improve Island Defense EOL system

Posted: Thu Jul 18, 2013 4:32 pm
by PLus
Minions
If a minion kills a (single) builder he should be regarded as playing for the titan's side (and gain elo if the titan wins/lose elo if the titan loses).
After killing a builder the minions elo should remain locked with the titan's so even if they opt out using -obs (or are kicked) they lose elo if the titan loses and vice versa.
*Perhaps a 3 minute time limit should be given to the minion (after killing his first builder) to type -obs and not assist the titan anymore*
Minions who die without killing any builders should have their elo locked with the titan's, to prevent and discourage suicide as a minion to gain elo as a builder.

Titan
Should be able to leave without losing elo if there are 3 leavers within the first 10 minutes. You could give the titan the ability to use !draw if there are 3 leavers (the system should also be able to detect observers) so the game would be irrelevant in terms of elo.

Builders
Players who die and become observers should have the elo they gain from builder victory lowered (or halved?)
Players who type -titan should gain elo from victories and lose very little or no elo from losing.
Kill/Death doesn't record anything and should be fixed, minions should be included in the kills.

Re: How to improve Island Defense EOL system

Posted: Fri Jul 19, 2013 11:37 am
by aRt)Y
ID doesn't autoban if you leave after time=0:0

Re: How to improve Island Defense EOL system

Posted: Fri Jul 19, 2013 3:31 pm
by PLus
I never claimed that it did, but you do lose eol if you leave.

Re: How to improve Island Defense EOL system

Posted: Sat Aug 17, 2013 7:05 am
by teller55
Any more thoughts on this month old topic?

@aRt)Y @Plus

Re: How to improve Island Defense EOL system

Posted: Mon Aug 19, 2013 9:41 pm
by PLus
teller55 wrote:Any more thoughts on this month old topic?

@aRt)Y @Plus

Please fix it, sir.

Re: How to improve Island Defense EOL system

Posted: Mon Aug 19, 2013 11:34 pm
by uakf.b
Waiting for Neco to release updated map :)