I don't really see the point in having draw not time-out like votekick. The chance of players forgetting to !undraw and therefore losing their game by the opponents abusing !draw to end the game in their favor is rather high.
So ye, technically this is correct (viewtopic.php?f=24&t=31999#p139032) but from a logical point of view, it doesn't make much sense for me.
Why not just make it a 60 seconds timing window?
DotA !draw
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DotA !draw
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Re: DotA !draw
viewtopic.php?f=43&t=27000&hilit=draw&start=30
Although a lot of people were in support of this suggestion, @boucinghitman recently rejected it
Although a lot of people were in support of this suggestion, @boucinghitman recently rejected it

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Re: DotA !draw
Thanks for posting, I knew I've read about something familiar before.
The topic has many legit statements and arguing "Just don't use it if you think you'll cancel." is kind of dumb. ffing is situational and as every situation is only temporarily, so should the command only be active for a certain period.
The topic has many legit statements and arguing "Just don't use it if you think you'll cancel." is kind of dumb. ffing is situational and as every situation is only temporarily, so should the command only be active for a certain period.
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Re: DotA !draw
Aren't !ff and !draw different commands?
!ff = team loses/gives up, !draw = game gets nulled?
This thread is pretty different imo, !ff can't be undone while !draw can already be undone and doing so automatically if the vote doesn't pass within 1 minute might be helpful (tho low priority imo ^.^).
!ff = team loses/gives up, !draw = game gets nulled?
This thread is pretty different imo, !ff can't be undone while !draw can already be undone and doing so automatically if the vote doesn't pass within 1 minute might be helpful (tho low priority imo ^.^).
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Re: DotA !draw
Agreements wrote:use !undraw ?
People forget about having used it at min 20 if the opposite team uses !draw after 40 minutes ingame..
It shouldn't take uak too long to add an auto-time-out.
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Re: DotA !draw
@art)y
I got rejected before: viewtopic.php?f=43&t=27000&hilit=%21ff
May be uakf.b will consider this time around and apply for draw and ff commands.
It is also true that people should !undraw, but !draw expiring would eliminate abuse.
Recent similar case that I recall:
viewtopic.php?f=24&t=31999
I got rejected before: viewtopic.php?f=43&t=27000&hilit=%21ff
May be uakf.b will consider this time around and apply for draw and ff commands.
It is also true that people should !undraw, but !draw expiring would eliminate abuse.
Recent similar case that I recall:
viewtopic.php?f=24&t=31999
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Re: DotA !draw
Oh yeah, the other one was FF whilst this is draw. I think draw should definitely expire.

Re: DotA !draw
Can just !undraw as soon as you draw if things don't pass, or 20 seconds after. If you keep it up, it's your own decision...
Re: DotA !draw
I don't think this is an issue as undraw exists.
Something does need to be done about ff as there is no way to withdraw it.
Something does need to be done about ff as there is no way to withdraw it.
Re: DotA !draw
imo the draw function is good as it is. The !undraw command is enough to avoid abuse.
And I never had the situation in one of my games, where draw was abused.
If a whole team forgets to !undraw then they nearly deserve to get punished for it
About the ff system, I agree that there should be a change.
And I never had the situation in one of my games, where draw was abused.
If a whole team forgets to !undraw then they nearly deserve to get punished for it

About the ff system, I agree that there should be a change.
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