Replay seeker

Technical Support topics will be moved here when they are Resolved.

Moderators: Oversight Staff, Processing Staff

User avatar
NebulaStorm
Armored Tree
Posts: 85
Joined: Mon Mar 18, 2013 7:38 pm

Replay seeker

Postby NebulaStorm » Thu Mar 28, 2013 7:18 pm

Hi all,

An adm told me to post there, i try try as it has been recommended to me to use replay seeker to make request ban. I gt some prblems at the beginning to make it works but now it's ok by take the files on the desk and run as administrator.

My quesion is :

It's only to run replay faster ?

I see some adm seems just copy a list of fog click already done with colors and so on. I thought replay seekerwas like that, that at the end u have a list of alert

Someone can help me ?

Thank you in advance
Regards
Chris
Image

User avatar
NutzSucksHard
Plague Treant
Posts: 1703
Joined: Wed Aug 29, 2012 11:56 pm
Been thanked: 6 times

Re: Replay seeker

Postby NutzSucksHard » Thu Mar 28, 2013 7:51 pm

The ''code'' you're talking about is not in replay seeker. Replay seeker is to fast foward the replay to a set point. Better then x8.

What you're talking about is DRM alias Dota Reaplay Manager. This show you a LOT of info about the game. All you need is the replay in the 'replay' folder of you wc3. Like me, I have multiple replay in this file (last replay) that is not changed and all other have a name for it. ie : MapHack Voker etc.

Just need to run DRM.
[spoiler=DRM]Image[/spoiler]

Wich FCD are you using?

User avatar
NebulaStorm
Armored Tree
Posts: 85
Joined: Mon Mar 18, 2013 7:38 pm

Re: Replay seeker

Postby NebulaStorm » Sun Mar 31, 2013 12:48 pm

Hi,

A bout the FCG version, idon't know, it's only written fog click detector mixtape...

I have open replay seeker + replay manager adn wait the replay finish but in action log, FOG CLICK are not indicate... i serch something like all fog click are indicat to just have to copy them, i mind it will be the correct timer and not ingame timer.

I have check manually several games an i have 2 where tehre is a map hacjeker, but would like to do it well to be avoid some critics...

Waiting some help,

Regards
Chris
Image

User avatar
NutzSucksHard
Plague Treant
Posts: 1703
Joined: Wed Aug 29, 2012 11:56 pm
Been thanked: 6 times

Re: Replay seeker

Postby NutzSucksHard » Mon Apr 01, 2013 3:22 am

Ok. DRM is a helping tool that allow you to NOT make mistake.

These action RAW code can't be delayed, bug etc. If they appear, the click/selection/action been made. No lie. No need to run replay to end to see the action. Just click action log, load code. You have all them. So in the end, it's a combination of tool to be sure there's no mistake. Untile you're not a mod. You don't really need it.

Download this file : CheckClick with logfile

Keep only the one said : Checkclicks with logfile.mixtape

1.Put it somewhere you can find it easly.
2.Open NotePad, write nothing in it. Save as FogLog.txt (should put the .txt auto at the end)
3.Put the fog-click detector in your wc3root. Run wc3 once. No error when started? No error message? Good.
4.If there's no error message. Leave WC3.
5.Put the FogLog.txt file in your WC3 root file.
6.Run a replay that you know someone found fog-click in it.
7.Turn the fog of war off (you can see whole map) fast foward, you will see click appear.
8.When click appear. They get registred in the FogLog.txt.
9.Open the Log and you have all click writen there with the time (approx, sometime, it delay from a bit second).
10.DRM is there to confirm if the click been made. DRM timer is in-game, FCD is replay timer. Some can be bug. If you can't find the selection in DRM when the fog-click happend. This will be called a bug the click doesn't exist.. It take much to get involved.

Avoid bug with fog-click:
Don't change prior vision replay give you when joining it.
Run as fast as possible with replay seeker once.
Check all the click you get and not them.
These shouldn't be bug, but maybe delayed some. Like shop one, if the unit is to near the shop, deny it. If the unit is far from it, somewhere normally you couldn't had ability to click it. It's maphack. Also, if a unit just clicked on WW or just went in fog at the same time he get clicked, it may said Fog-Click. These are delayed too. You need to check them.

More info in this thread : viewtopic.php?f=11&t=2098


Return to “Processed Support Cases”

Who is online

Users browsing this forum: No registered users and 36 guests