Hacked versions of my map

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Pwnage
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Hacked versions of my map

Postby Pwnage » Wed Mar 12, 2014 4:38 am

As a developer for Werewolf Transylvania, it's incredibly important to keep hacked maps off of the frontier of custom games. While it's inevitable that players will eventually hack maps, it is not impossible to prevent them from spreading this virus. Throughout the years, ENT has been one of my clan's largest thorn in the ass because of the lack of regulations on maps. Hacked maps are hosted constantly, and little to nothing is done to remove said hacked maps. At the same time, many host sites have been more than happy to delete hacked maps from their databases as soon as I bring it to their attention. I'm looking for a similar show of respect from one of the most successful clans on Warcraft III. Thank you.
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BouncingHitman

Re: Hacked versions of my map

Postby BouncingHitman » Wed Mar 12, 2014 5:07 am

We can't control what happens to the custom Warcraft III maps being uploaded to our database. We might delete one, then another user will tend to upload another one and so on. There is also no rules against cheatpacks, since it isn't part of our autohost system. The only rule that strongly applies to all games is that maphacking is prohibited. My only suggestion would be to remove the war3map.j with a MPQ tool so that future map editors can't add a cheatpack.


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