Hiruko [Range INT]:
Range: 350
STR: 20+ 2.1
AGI: 20+ 2.0
INT: 22+ 2.3
MS: 310
HP: 580
CHAK: 320
W Skill-
Part 1:
Dark Release- Inhaling maw (Self):
http://naruto.wikia.com/wiki/Dark_Release:_Inhaling_Maw This is the first part of a two fold jutsu. The first, Hiruko will absorb all ninjutsu (for ingame he can absorb it through his hand) that are used against him while this jutsu is active, he will have a damage cap. While this jutsu is active all damage from the jutsu will be negated to 0 (hex jutsu's will work, sage etc.). If there is a silence used on this user while this spell is activated the silence will be ignored. In order for this jutsu to activate the user must have more than 25% of their max chakra left. Once the max damage is reached the user can use the second part of the spell. If the damage cap is reached prior to the max duration of the spell the effects of this spell will wear off allowing the second part to be activate.
Range: self
Dmg absorb cap: 100, 200, 300, 400
MC: 25% of max chakra
Length: 10/12s/14s/16s
CD: 11
Part 2:
Dark Release- Judgment (instant):
http://naruto.wikia.com/wiki/Dark_Release:_JudgmentIn order for this jutsu to be used the user must have absorbed ninjutsu from the first part of the spell. The user will then be able to release the absorbed jutsu whenever they want to (there will be no reset, only after the user uses this spell). The user will not be able to activate the first part of the jutsu until they use the absorbed damage. This will be a target unit jutsu that can be used on any enemy unit, it will then lower that units magic resistance to that of 10% of the damage done. The user will shoot out blue light (regardless of color of jutsu used against him) through his hand (pick one does not matter which) at his target.
Range: 600
Dmg max: 100, 200, 300, 400
Effect: lowers the magic resistance to 10% of damage done for 5s. (if 135 dmg is done the targets MR goes down by 13%, always rounds down).
MC: 50, 75, 125, 150
E Skill: Swift Release- Shadowless Flight (self):
http://naruto.wikia.com/wiki/Swift_Rele ... ess_FlightThis jutsu will be a debuffing speed enhancing jutsu. When the user casts this jutsu any slow or stun jutsu used against the user will no longer be in effect. However, if this spell is cast prior to the stun or slow then the user will be slowed or stunned according to the spell. (This jutsu can not be used to escape out of anko's pull, temari's tornado, or garaa's w spell, or rock lee's spell; this would have to be used after the animation is done) This user will gain a short MS and AS boost for the given time. The boost would stack with any other item boost that is used (at least I would like it to).
Range: self
Dmg: 0
Effect: 10%MS:5%AS boost/ 15%MS:10%AS boost/ 20%MS:15%AS boost/ 20%MS:20%AS boost
Length: 4s/6s/8s/10s
MC: 75/100/125/150
CD: 15
R Skill: Steel Release- Impervious Armour (self):
http://naruto.wikia.com/wiki/Steel_Rele ... ous_ArmourThis jutsu will reduce the physical damage that is done to Hiruko. In the movie he turns his hand to a black steel and stops a sword from damaging him. This jutsu will, i hope, turn Hiruko's body black for the given time and reduce the physical damage received by a %.
Range: Self
Pysical Dmg Reduction: 10%, 15%, 20%, 25%.
Length: 7s
MC: 100,150, 200, 250
CD: 12
T Skill: Storm Release Secret Technique- Demon Dragon Storm (charge):
http://naruto.wikia.com/wiki/Storm_Rele ... agon_StormIn the movie, and according to the website, this jutsu simply increases the amount of chakra and jutsu that Hiruko can absorb and thus redirect. However, I would like this spell to actually do damage instead of having to accumulate it first. This jutsu will do damage equal to that of 25% of Hiruko's max chakra. As this jutsu is leveled up the range will get bigger and the CD will get lower. This will be a target unit jutsu that can only be used on hero's, the jutsu will form a black cloud in front of Hiruko and then release white lightning that will hit the target unit (similar to sasuke's hold) and deal damage. If the jutsu is cast on the target unit while it is in the range and the target unit runs out of the range the jutsu will still work. There is no way to escape this jutsu once it is targeted at you, it will hit you even if you go into a cave or invis (unless you activate a stone of gelel). (If possible) If the target unit goes invisible or activates the stone of gelel, during the charge period, then the target unit will reappear or the stone will be deactived and no damage will be taken as a result of the debuff.
Charge: 3s
Range: 500/650/ 800
Dmg: 25% of max chakra (constant)
MC: 100/200/300
CD: 90/60/30