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10v2 games

Posted: Fri Jul 22, 2016 6:09 am
by pep
What the title says so I suppose games be 10v2 where there will be 2 titans, they start with like a mini or something. Idk about balance and stuff but at least this would make titan way more fun imo being able to teamwork n shit from the start.

What u guys think? gg

Re: 10v2 games

Posted: Fri Jul 22, 2016 10:17 am
by Haunt
I think someone brings this up every year.

Bad idea. One titan camps, other finds feed. g fucking g

Re: 10v2 games

Posted: Fri Jul 22, 2016 10:23 am
by Lynx
Would be a possible idea if you'd change the way you acquire gold, to for example something like this viewtopic.php?f=244&t=85967

Re: 10v2 games

Posted: Fri Jul 22, 2016 9:04 pm
by pep
Haunt wrote:I think someone brings this up every year.

Bad idea. One titan camps, other finds feed. g fucking g


I don't think it's this simple, a single minion sieging a lb stands no chance against a horde of builders.

Re: 10v2 games

Posted: Fri Jul 22, 2016 9:18 pm
by Haunt
We are talking about two titans, not any minions...

Re: 10v2 games

Posted: Fri Jul 22, 2016 9:27 pm
by pep
Yea just having 2 titans too strong thats why I said titan start with like the strength of a mini. But if people have supposed this every year, nvm.

Re: 10v2 games

Posted: Fri Jul 22, 2016 11:19 pm
by Hash
Seems like a cool idea to make titan more fun so that players would want to titan more. But I feel like neco's focus should be balancing the map and the builders/titans before stuff like this and neutral creeps.

Re: 10v2 games

Posted: Sat Jul 23, 2016 12:41 am
by Burn
I've suggested giving minions after 5 minutes of game-play for in-houses. Spawns at mound or on titan.

Giving it at the start could make for a fun mode for pubs. Wouldn't say default mode though.

-Burn

Re: 10v2 games

Posted: Sun Jul 24, 2016 3:18 am
by ShadowZz
Just wanted to clarify something I read in this thread. This does indeed get suggested every single year BUT it is not shot down by the majority.

The main problem with it is that for it to work you would need to change other HUGE areas of the game. It would change scouting options/nuking/sieging/golding etc etc..... I'm sure you can think of more. Point is, it's a lot of work for something that will effectively be a completely different game. Like Cod vs Halo. Same concept, different games.

Re: 10v2 games

Posted: Sun Jul 24, 2016 10:19 am
by Burn
It'd be a fun optional game mode, no need to balance something like this unless 10v2 actually becomes more balanced than 10v1.

-Burn