
Health Points: 300
Mana Points: 0
Movement Speed: Fast
Attack: 125-125 Normal, Melee
Attack Speed: Fast
Armor: 6 Medium

Difficulty: Medium-Hard
Escape Abilities: Sound the Retreat, Hammer Up!
Good builder for adept players. Can base without the need of gold, has average towers and strong walls. The Human can achieve a form more suitable for fighting the Titan and his Minions, becoming a great base supporter.
Skills:
Spoiler!
Sound the Retreat

Ring the warning bells of your homeland to increase the speed of those around you!
Increase the movement speed of all friendly units in an area of 600 by 30%. The bonus lasts for 6 seconds.
Activated - 80 seconds cooldown
Manacost: 0
Hammer Up!

Raise your hammer preemptively and be ready for any attack!
Raises your hammer to completely deflect the next source of damage. The buff lasts for 5 seconds and is dispelled after deflecting damage.
Activated - 80 seconds cooldown
Manacost: 0

Ring the warning bells of your homeland to increase the speed of those around you!
Increase the movement speed of all friendly units in an area of 600 by 30%. The bonus lasts for 6 seconds.
Activated - 80 seconds cooldown
Manacost: 0
Hammer Up!

Raise your hammer preemptively and be ready for any attack!
Raises your hammer to completely deflect the next source of damage. The buff lasts for 5 seconds and is dispelled after deflecting damage.
Activated - 80 seconds cooldown
Manacost: 0
Buildings, Units, Upgrades:
Shelter
Spoiler!


This building acts as the Human's main resource return point.
Trains harvesting humans to collect lumber for you. This building allows units to drop off their lumber.
Harvester


Basic worker unit that can harvest lumber.
Job's done!
Note: Can detonate to free up space for more food or to prevent feeding the titan.
Training time: 1 second
Lumber Acquisition Rate: 1 second
Food cost: 10
Experience given before reduction: 40
Health Points: 50
Mana Points: 0
Movement Speed: Fast
Attack: None
Armor: 0 Unarmored
Upgrades
Improved Lumber Harvesting

Boosts harvester lumber acquisition rate.
Cost: 500 Lumber
Research time: 60 seconds
Requirements: None
Enhanced Lumber Harvesting

Further boosts harvester lumber acquisition rate.
Cost: 500 lumber
Research time: 75 seconds
Requirements: Research Center, Improved Lumber Harvesting
Advanced Lumber Harvesting

Further boosts harvester lumber acquisition rate.
Cost: 500 lumber
Research time: 90 seconds
Requirements: Merchant or Advanced Research Center, Enhanced Lumber Harvesting
Super Advanced Lumber Harvesting

Further boosts harvester lumber acquisition rate.
Cost: 500 lumber
Research time: 105 seconds
Requirements: Merchant, Advanced Research Center, Advanced Lumber Harvesting
Harvester Survival Training

Increases the maximum hit points of your workers by 50.
(This upgrade does not work on your main builder.)
Cost: 300 lumber
Research time: 40 seconds
Requirements: Merchant or Advanced Research Center
Harvester Survival Training (Lvl 2)

Increases the maximum hit points of your workers by 100.
(This upgrade does not work on your main builder.)
Cost: 700 lumber
Research time: 40 seconds
Requirements: Merchant, Advanced Research Center, Harvester Survival Training
Exchange Gold for Lumber

[bExchanges 5 gold for 600 lumber. Takes 10 seconds to complete.
Cost: 5 gold
Research time: 10 seconds
Requirements: Research Center
Fruit Tree (Food Supply)
Spoiler!

Also referred to as a Food Source, this building provides food for towers and harvesters.
Each tree provides 25 food. It protects itself by shooting thorns at nearby enemies.
Cost: 20 lumber
Build time: 1 second
Requirements: None
Health Points: 300
Attack: 20-20 Piercing, Ranged
Range: 700
Attack Speed: Fast
Armor: 4 Normal
Smithworks (Research Center)
Spoiler!


Also referred to as a Research Center, this building provides you with first level upgrades.
Build this to get upgrades that greatly increase your chances of survival. With this, you can train a powerful Titan Hunter and upgrade your walls.
Titan hunter
Introducing Blinky the Steamroller! *crowd goes wild*


A highly skilled Titan Hunter. The Hunter is able to kill the Titan and his minions in order to increase his level. This particular type of Hunter is very adept at chasing down the Titan and his minions, but it can also hold its own by reducing its speed and increasing its fortifications.
Health Points: 975
Mana Points: 350
Movement Speed: Fast
Attack: 120-120 Chaos, Ranged
Range: 400
Attack Speed: Fast
Armor: 6 Fortified
Strength: 35 + 3 per level
Agility: 40 + 3 per level
Intelligence: 10 + 3 per level
Cost: 400 lumber
Training time: 120 seconds
Requirements: None
Blinky Blink

As the first of his kind, Blinky the Steamroller has learned to shift through space and appear in a new location close to him. Unfortunately, Steamrollers still have much to learn about Blink.
Short distance teleportation, 60 second cooldown.
Mana cost: 275
Vroom! Vroom!

Increases Blinky's movement speed by 25, but lowers his armor by 2. Can stack up to 3 times after Slow down, Blinky! stacks have been neutralized.
Mana Cost: 0
Cooldown timer: 5 seconds
Slow down, Blinky!

Decreases Blinky's movement speed by 25, but increases his armor by 2. Can stack up to 3 times after Vroom! Vroom! stacks have been neutralized.
Mana Cost: 0
Cooldown timer: 5 seconds
Attribute Bonus

Gives a permanent bonus to Agility, Intelligence, and Strength.
Stats added per level: +2 Agility, Intelligence, and Strength.
Avatar

When Avatar is activated, it gives Blinky an additional 500 hit points, 20 bonus damage, and spell immunity.
Mana Cost: 600
Duration: 60 seconds
Cooldown timer: 180 seconds
Upgrades
Basic Reinforcement

Boosts your basic defenses, giving 50 bonus health to your walls.
Cost: 250 lumber
Research time: 15 seconds
Requirements: None
Improved Reinforcement

Boosts your defenses further, giving 50 bonus health to your walls.
Cost: 250 lumber
Research time: 20 seconds
Requirements: Basic Reinforcement
Purchase Turtle Scale

Can summon an extremely fast turtle with the ability to collect items. This unit has no attack and very few hit points, so its only good use is to scavenge the map for items that the Titan has not picked up.(Each turtle lasts for 5 minutes.)
Cost: 300 lumber
Stock: 1
Cooldown time: 120 seconds
Requirements: None
Research Health Upgrade

Increases the hit points of your builder by 100.
Note: It is recommended you get your Advanced Research Center and the upgrades there before spending gold on this upgrade.
Cost: 30, 35, 40, 45 gold (level 5+)
Research time: 10 seconds
Requirements: None (level 1-4), Merchant (level 5+)
Double Swing

Improves Hammer Up! by letting it deflect 2 damage sources instead of 1 before dispelling.
Cost: 5 gold, 1000 lumber
Research time: 45 seconds
Requirements: None
Enhanced Defenses

Upgrades walls so that they have an additional 150 hit points.
Cost: 1000 lumber
Research time: 60 seconds
Requirements: Advanced Research Center
War Academy (Advanced Research Center)
Spoiler!


Also referred to as an Advanced Research Center, this building provides you with tier two upgrades.
Cost: 1,250 lumber, 45 gold
Build time: 10 seconds
Upgrades
Adept Hunter Training

Increases the hit points of your Titan Hunter by 200, attack damage by 20, attack speed by 15%, and gives your Titan Hunter splash damage on every attack.
Hunter Survival Training

Increases the maximum hit points of your Titan Hunter by 300.
Hunter Intelligence Training

Increases the mana of your Titan Hunter by 150.
Basic Storage

Grants 2 additional item slots on your main builder.
Cost: 250-500 lumber, 5 gold
Researching time: 5 seconds
Requirements: None
Survival of the Fittest

The builder enters a permanent state only focused on one thing: survival. This gives the builder an additional 250 hit points, +10 armor, and 25% magic resistance. The Human can't build towers after researching this state.
Cost: 3,500 lumber, 30 gold
Researching time: 90 seconds
Requirements: None
Focus

Reduces the cooldown of Hammer Up! by 20 seconds, allowing the Human to use it more often.
Cost: 1,750 lumber, 10 gold
Researching time: 45 seconds
Requirements: Survival of the Fittest
Stormbringer

When Hammer Up! deflects damage, shock the source of the damage for 200 damage. Stormbringer also slows the attack speed of the enemy by 50% and movement speed by 25% for 3 seconds.
Cost: 1,500 lumber, 10 gold
Researching time: 60 seconds
Requirements: Survival of the Fittest
Stop, Hammer Time

The builder slams the ground with his hammer, dealing 150 damage and slowing the movement speed of all enemies in a range of 400 by 33%.
Cost: 2,000 lumber, 15 gold
Researching time: 75 seconds
Requirements: Survival of the Fittest
Favorite Enemy

Unlocks the Favorite Enemy ability of the Watcher towers. Each attack against the same enemy increases the Watcher's damage by 1. Stacks indefinetely for 15 seconds, and dispells if the Watcher attacks a new target.
Cost: 2,250 lumber, 20 gold
Researching time: 55 seconds
Requirements: None
Merchant
Spoiler!


Build a shop in which you can buy items.
Purchase Summoning Stone

Summons 3 Makrura Stone Throwers to come to your aid.
Purchase Troll Hand

Summons 3 Troll Head Hunters to come to your aid.
Purchase Gnoll Luck Charm

Calls forth a Gnoll Tracker that can reveal nearby invisible units.
Purchase Amulet of the Wild

Calls forth a Furbolg Shaman that has multiple abilities such as healing and temporarily increasing the attack speed of a friendly unit.
Purchase Venomous Spear

Can summon 4 Spearlocs every 3 minutes. Spearlocs last 2 minutes.
Purchase Greater Summoning Stone Recipe

Increase the number of Stone Throwers summoned to 5.
Purchase Greater Troll Hand Recipe

Increase the number of Trolls summoned to 5.
Purchase Greater Gnoll Luck Charm Recipe

Summon a Greater Gnoll Tracker.
Ultimate Structure
Spoiler!


The Ultimate Structure is used to increase your base's defensive or offensive structure.
Spell Well

A powerful tower that deals amazing damage. This tower also has the ability to cast 4 spells; Bloodlust, Frost Armor, Mana Burn, and Heal.
Sludge Launcher

A powerful tower that deals amazing damage. The sticky sludge launched from this tower drenches Titans, causing their attack speed and movement speed to be reduced. Also deals 5 poison damage per second.
Light Energy Tower

A powerful tower that deals amazing damage. The Light Energy Tower has the ability to cast Healing Ray unto nearby allied structures. This ray will heal up to 3 targets for 200 hit points each.
Towers and Walls
Spoiler!
Towers
Watcher


Cost: 85 lumber, 200 lumber, 400 lumber, 700 lumber
Build Time: 2 seconds
Food Cost: 3
Health Points: 300, 400, 500, 600
Damage: 25, 35, 45, 55 Piercing
Attack Speed: 0.80
Attack Range: 550, 650, 750, 850
Armor: 4 unarmored
Abilities: Favorite Enemy (upgraded)
Walls
Black Stone Wall


Cost: 50 lumber, 250 lumber
Build Time: 1 second
Health Points: 200, 450
Armor: 5 fortified, 15 fortified

Watcher


Cost: 85 lumber, 200 lumber, 400 lumber, 700 lumber
Build Time: 2 seconds
Food Cost: 3
Health Points: 300, 400, 500, 600
Damage: 25, 35, 45, 55 Piercing
Attack Speed: 0.80
Attack Range: 550, 650, 750, 850
Armor: 4 unarmored
Abilities: Favorite Enemy (upgraded)
Walls
Black Stone Wall


Cost: 50 lumber, 250 lumber
Build Time: 1 second
Health Points: 200, 450
Armor: 5 fortified, 15 fortified
