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mac incompatible

Posted: Mon Sep 26, 2016 9:39 pm
by moonsmasher
version 3.95 is still not compatible with my mac. please look into this. thank you

Re: mac incompatible

Posted: Tue Sep 27, 2016 3:45 am
by HELLRAlSER
@moonsmasher

Hey can i have a replay link, I wanna see the when the problem appears.

Re: mac incompatible

Posted: Tue Sep 27, 2016 5:06 am
by moonsmasher
the problem appeared instantly after the lobby countdown this time

Re: mac incompatible

Posted: Tue Sep 27, 2016 6:18 am
by HELLRAlSER
moonsmasher wrote:the problem appeared instantly after the lobby countdown this time

If you play on ent bots there is a replay link here: https://entgaming.net/customstats/legiontdhell/
search for your ingame name

Re: mac incompatible

Posted: Tue Sep 27, 2016 6:34 am
by HELLRAlSER
@moonsmasher Also, I urge you to try one more time just in case that happened for any other reason than incompatibility. Pls let me know.

Re: mac incompatible

Posted: Tue Sep 27, 2016 6:57 am
by moonsmasher

Re: mac incompatible

Posted: Tue Sep 27, 2016 7:05 am
by moonsmasher
just attempted another game and it happened again disconnected me from warcraft

Re: mac incompatible

Posted: Tue Sep 27, 2016 7:26 am
by HELLRAlSER
@moonsmasher Ty moonsmasher for the report, I will look into it.

Re: mac incompatible

Posted: Fri Sep 30, 2016 6:28 am
by HELLRAlSER
@moonsmasher
Hey, could please test if this map: viewtopic.php?f=237&t=95259
work on your mac?


if anyone else that is having problems with the mac compatibility, could you please test the map in the link above and let me know if it works ok?

Re: mac incompatible

Posted: Wed Oct 19, 2016 4:16 am
by moonsmasher
hey hell raiser so i just attempted to play you newest hell bot and still seems to be mac incompatible which makes me very sad :(

Re: mac incompatible

Posted: Wed Oct 19, 2016 10:40 am
by HELLRAlSER
moonsmasher wrote:hey hell raiser so i just attempted to play you newest hell bot and still seems to be mac incompatible which makes me very sad :(

same issue? Game crush on loading? right after loading? after an action? (i.e you select a building or unit?)