Page 1 of 1

Unit bugs -.-

Posted: Wed Jun 15, 2016 8:49 am
by xxtankas
https://entgaming.net/customstats/legio ... e/7893109/ on 7 wave satyrs went past my Slavemasters, and just went to my friends units and then to king, and while satyrs did theyr thing my slavemaster sitted at spawn and didnt even teleport to catch leaks -.- . My london is broken, I know. :D

Re: Unit bugs -.-

Posted: Wed Jun 15, 2016 1:59 pm
by Wurtz
It is not a bug. You guys just build to cose each other. So when all towers is dead (Slavemasters) still alive. Will the spawns run away cause of the agro... It's a known thing in that version :)

And that teleport thing happen maybe 1/200 games :) Badluck!

And btw why do you keep building when towers is to far away from the spawn and dont move? Doesnt make sense :)

/Canttouchme