So far, the following have been resolved:
- Fixed a miscalculation of AoE gold when killing Arc Warden
- Fixed Templar Assassin’s Refraction
- Fixed Batrider’s Sticky Napalm amplifying Urn of Shadows damage
I'd like to hear and record any other known bugs you are aware of, and you'd like to see fixed. I'll try to investigate them and attempt to fix them one by one in order of severity.
I am currently working on Linken's Sphere and its buff reappearance after selling it.
Known bugs so far:
Bottling a Bounty Rune with a courier and transferring it to your hero without using the bottled rune causes the bottle to become permanently unusable. (reported by Frank)[DONE]- Linken's Sphere buff reappears forever after selling it, if it has been triggered at least once. (reported by Frank) [Confirmed, WIP]
- Spiritbreaker's Charge of Darkness dispells Linken's Sphere buff without going in cooldown. [Confirmed]
- Eul's Scepter of Divinity doesn't work on flying heroes (Batrider, Wyvern, Dragon Knight). It goes into cooldown without affecting them. [Confirmed]
- Geomancer has no buyback penalty when one of its companions gets killed. (reported by Frank) [Confirmed]
- Pandaren Brewmaster's ultimate gets into cooldown without executing, when cancelled during the splitting animation. (reported by Frank) [Confirmed]
- Radiance AoE stays in place for 5-10 seconds after Pandaren Brewmaster's Earth Elemental dies. (reported by EdteOfChaos2) [Confirmed]
- Ember Spirit can crash the game (reported by Frank) [Unconfirmed, can't reproduce]
- Radiance AoE stays in place for ~5 seconds after Phoenix dies in his egg form. (reported by Frank) [Unconfirmed]
- Lycanthrope and Alchemist become permanently invulnerable to stuns if stunned during the ending animation of their ultimate. (reported by Frank) [Unconfirmed]
- Casting Silencer's "Last Word" to a unit shielded by Aphotic Shield creates a permanent, glitched Last Word animation around it. (reported by GodSaveTheQQs) [Unconfirmed]
- Linken's Sphere can sometimes block multiple spells cast in quick succession. (reported by Frank) [Unconfirmed]
- Hand of midas doesn't work on Necronomicon's minions (reported by Frank) [Unconfirmed]
- Nerubian Weaver's "The Swarm" loses its hotkey after dying having it skilled. (reported by Frank) [Unconfirmed, can't reproduce]
- Upgrading Magic Stick to Magic Wand in a courier's inventory makes it lose its collected charges. (reported by RichardCoffee and dumpster_) [Unconfirmed]
- Sniper's Shrapnel removes Last Word and Curse of the Silent without receiving any damage or silence. (reported by EdteOfChaos2) [Unconfirmed]
- The animation of Sand King's Sand Storm sometimes disappears while the spell is still being channelled. (reported by Jazzy3113) [Unconfirmed, can't reproduce]
- Using Spell Steal on Dwarven Sniper's Shrapnel gets a spell with no charges, that can't be replenished. (reported by Frank) [Unconfirmed]
- Using Spell Steal on Spiritbreaker's Empowering Haste allows Grand Magus to keep the aura permanently. (reported by Frank) [Unconfirmed]
- Buying back immediately after dying under the effect of Captain CoCo's Rum makes your hero's HP drop to 1 shortly after reviving. (reported by Frank) [Unconfirmed]
Please post any other bugs you know of.