Surprised Dazzle isn't mentioned either. He's a fun early to mid game nuisance that can fully prevent Geo getting any kills on his lane carry partner, all while harassing the crap out of Geos. Poison Touch is a powerful tool to chase and pick one down, while ganking. Lategame, when Weave latches on all Geos, it really makes a difference to pick and shred one down, or prevent a push and scare them off.
Ember is my second Go-To, but he needs hella lot of farm to be effective, and that's where Meepo beats him up at. At farming pace.
Beastmaster > meepo?
- WolfPackMama
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- Dhamma
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Re: Beastmaster > meepo?
that only works if geo is bad. Any half descent geo will go mid and the above is irrelevant.
Ofc, shallow grave can be annoying vs any cary. But anyone will just go after the healer first or have a silencing hero/item disable healer and take out the carry first.
Ofc, shallow grave can be annoying vs any cary. But anyone will just go after the healer first or have a silencing hero/item disable healer and take out the carry first.
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Re: Beastmaster > meepo?
to beat a meepo is simple, dont play EM and actually play dota the real way which is NON EM. EM is a joke mode and makes playing meepo look simple. i have seen only a handful of people actually be decent on non em on ENT. but i can say with 100 percent certainty. there is no good meepo player that can play non em on WC3.
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Re: Beastmaster > meepo?
play normal mode to counter meepo and u will find he isnt that broken
oh didnt even notice the guy above me said the same thing
oh didnt even notice the guy above me said the same thing
- WolfPackMama
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Re: Beastmaster > meepo?
The only way to stop a meepo is to have a lot of burst and quite a coordinated team.
Where one falls out lategame and the other one's just impossible in pubs.
Where one falls out lategame and the other one's just impossible in pubs.
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