I need a list of the max usable workers per builder in a fully built base. If you guys could put that together for me it would be hugely appreciated.
Also, question. Is it always the same or does it change depending on base?
Request: Max worker count
- NotYacapo
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Re: Request: Max worker count
Max food is 150 (this is how much food 1 worker cost)
Mak - 30 (5)
Troll (with an upgrade) - 37 (4)
Other normal builders - 25 (6)
Morph - it's weird it has a 3 food worker and a 6 food one so its 50/25 if you go one way (3/6)
Dryad - 15 (10)
Demo, Gob - 3 (50 demo/40 Gob)
Mag - 1 (140)
Dosent include 3.0.9 builders I can add if you need though
Mak - 30 (5)
Troll (with an upgrade) - 37 (4)
Other normal builders - 25 (6)
Morph - it's weird it has a 3 food worker and a 6 food one so its 50/25 if you go one way (3/6)
Dryad - 15 (10)
Demo, Gob - 3 (50 demo/40 Gob)
Mag - 1 (140)
Dosent include 3.0.9 builders I can add if you need though
Last edited by NotYacapo on Tue Nov 17, 2015 12:59 pm, edited 4 times in total.
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Re: Request: Max worker count
I'm on mobile right now, but could help you out later.
It depends what you mean by max useable workers. As in, the amount of workers each builder typically has, or the availability of lumber in a base?
As in, the number of workers you can have harvesting with a fully built base? In that case, it does depend on the base. Bases all differ in their theoretical worker harvesting capacity.
It also depends on the builder. Some builders (like dryad) require less workers due to each worker costing more food.
However, in general, a base can support a full set of workers (standard 6 food count) with around 40 towers (so about 20 workers), and many will still have some lumber room to spare. Bases cannot support two traditional builders lumbering at a time, but can usually support one baser and one seeder/support comfortably.
It should also be noted the importance of having lumber availble outside of nuke range when judging attractiveness of a base location.
It depends what you mean by max useable workers. As in, the amount of workers each builder typically has, or the availability of lumber in a base?
As in, the number of workers you can have harvesting with a fully built base? In that case, it does depend on the base. Bases all differ in their theoretical worker harvesting capacity.
It also depends on the builder. Some builders (like dryad) require less workers due to each worker costing more food.
However, in general, a base can support a full set of workers (standard 6 food count) with around 40 towers (so about 20 workers), and many will still have some lumber room to spare. Bases cannot support two traditional builders lumbering at a time, but can usually support one baser and one seeder/support comfortably.
It should also be noted the importance of having lumber availble outside of nuke range when judging attractiveness of a base location.
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- RBD (Tue Nov 17, 2015 9:47 am)
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Re: Request: Max worker count
Your phrasing of the question is a little weird, but I'll try to answer it assuming I know what you mean, which is the max. worker count per builder.
When you say base, I'm assuming you are talking about lumber bases. Max workers are the same with all bases and max. worker limit is 150 for all builders and food sources is what provides food.
Default builders are 25 max. workers (6 ea.) ,
mak is 30 (5 ea.).
Troll is 25 and 30 with upgrade ( 5 ea.).
Goblin is 3 (40 ea.),
Demo. is 3 (50 ea.),
Mag is 1 (140 ea.),
Dryad is 15 (10 ea.)
Morphling has both 3food and 6 food, which is 50/25 max. workers
Panda is 30/6 food, so 5/25 max. workers
Huntress uses Hunter as a worker
Sat has no worker
EDIT: Fixed troll
EDIT2: Added edits
-Burn
When you say base, I'm assuming you are talking about lumber bases. Max workers are the same with all bases and max. worker limit is 150 for all builders and food sources is what provides food.
Default builders are 25 max. workers (6 ea.) ,
mak is 30 (5 ea.).
Troll is 25 and 30 with upgrade ( 5 ea.).
Goblin is 3 (40 ea.),
Demo. is 3 (50 ea.),
Mag is 1 (140 ea.),
Dryad is 15 (10 ea.)
Morphling has both 3food and 6 food, which is 50/25 max. workers
Panda is 30/6 food, so 5/25 max. workers
Huntress uses Hunter as a worker
Sat has no worker
EDIT: Fixed troll
EDIT2: Added edits
-Burn
Last edited by Burn on Wed Nov 18, 2015 5:03 am, edited 2 times in total.
- Neco
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Re: Request: Max worker count
BeeKauzh wrote:Pretty sure troll's upgrade make workers cost 5 not 4
This is correct. Burn is taking crazy pills again!
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- ShadowZz
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Re: Request: Max worker count
That's the list for the total amount of workers they can actually make with the food value cost of each worker in the brackets.
What you're actually asking is un-feasible given that the spacing between workers and difference in model size would have a huge impact on the amount of workers that can fit in the lb of a base. Likewise some bases have lumber spots which are unobtainable if you tower it, a good example would be the north side of euro. Then you have the fact that anyone who answers this question properly would need to give you 21 answers as their are 21 total builders in 26 bases so you would get 546 figures with an average that wouldn't be even close to a correct answer. You see the problem with this?
As for the second question in the original post: No, it's pretty much different for every single base. But some bases are intended for builders with less workers or are layed out for specific towers such as fountain base having weird edges to account for tauren towers. Lumber ares follow suite with that.
@RBD I hope that helps.
What you're actually asking is un-feasible given that the spacing between workers and difference in model size would have a huge impact on the amount of workers that can fit in the lb of a base. Likewise some bases have lumber spots which are unobtainable if you tower it, a good example would be the north side of euro. Then you have the fact that anyone who answers this question properly would need to give you 21 answers as their are 21 total builders in 26 bases so you would get 546 figures with an average that wouldn't be even close to a correct answer. You see the problem with this?

As for the second question in the original post: No, it's pretty much different for every single base. But some bases are intended for builders with less workers or are layed out for specific towers such as fountain base having weird edges to account for tauren towers. Lumber ares follow suite with that.
@RBD I hope that helps.

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Re: Request: Max worker count
RBD wrote:@Burn, is that list for lumber bases or max workers for a fully built base considering towers use food as well
It's a list for a lumber base.
Max workers for towers is different, because it depends how many towers you want to build.
Generally you should have around 30 to 60 towers in a base. Each tower costs 1 food each, troll super/mega towers cost 2 food each.
Examples of my favourite tower bases:
Spoiler!
Hope I answered your question.
-Burn
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