less bad at discussing pls

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ShadowZz
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Re: less bad at discussing pls

Postby ShadowZz » Tue Jun 21, 2016 6:57 am

For me, it's not about the polls or the individual websites benefits. ID is played on ENT bots and the community is already comfortable here. There's no point moving it all to another random place because a few of us prefer the format. It's been here for literally years, there's no point moving again :/
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Re: less bad at discussing pls

Postby Burn » Tue Jun 21, 2016 7:54 am

Have any of you ever even visted Reddit?

Reddit has a lot of things other than the 24/7 poll system.

Multiple threads, voting which comment should be seen first, voting which topic should be seen first, obvious shitposts are downvoted to the bottom, etc.

This way none of the mods even need to do anything besides maintaining the most obvious rules and deleting spam - the community is first.

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Re: less bad at discussing pls

Postby FollowingPath » Tue Jun 21, 2016 8:18 am

Half of the ID community was essentially built around shitposting in every way, shape, and form. I usually only visit the forum in hopes of finding top kek posts, often during flame wars. If that aspect was removed on a new platform, I don't think I would bother to share my incredibly valuable 2 cents (so valuable some would call them 3 cents) since I would barely have a reason to visit the ID section.
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Re: less bad at discussing pls

Postby Burn » Tue Jun 21, 2016 8:37 am

Have any of you, like, ever visited a specific gaming subreddit?

DotA2/LoL/CS;GO

It's mainly humorous shit-posts, but there are lots of serious posts like patch discussions meta discussions, game discussions, etc.

Sometimes the rare video post, event discussions, etc.

Just take a look for yourself (https://www.reddit.com/r/dota2). It's not much different from ENT or id.org in terms of content.

Or: https://www.reddit.com/r/truedota2

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Re: less bad at discussing pls

Postby aRt)Y » Tue Jun 21, 2016 2:18 pm

As I already said, moving to a different medium might be useful, however, at the end of the day, Neco wont bother anyway, afaik.

Moving to a different forum makes zero difference as the conditions will remain the same. Moving entirely somewhere else is pointless, too. Using a different tool for voting purposes or different lay-outing should be used in certain cases.

tl;dr; Only because you change the medium and have up and down votes on every post, the users remain the same, thus the content will not differ.
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Re: less bad at discussing pls

Postby Lynx » Tue Jun 21, 2016 3:04 pm

lol wat your post is 100% objectively wrong.

Neco set up /r/islanddefense and started a couple of threads but nobody went there so he returned.

The difference it makes is you can follow a discussion and see how the community reacts to a post, that way if a post gets an overwhelming amount of upvotes/downvotes Neco can add/remove that feature to please the community.

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Re: less bad at discussing pls

Postby FollowingPath » Tue Jun 21, 2016 3:35 pm

Lynx wrote:The difference it makes is you can follow a discussion and see how the community reacts to a post, that way if a post gets an overwhelming amount of upvotes/downvotes Neco can add/remove that feature to please the community.

Neco doesn't involve the community in his plans for future releases before the release is ready for testing, which means ~1 week before it gets added to the bot. What makes you think he will start doing that just because the forum moves to Reddit?
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Re: less bad at discussing pls

Postby Lynx » Tue Jun 21, 2016 4:42 pm

You misunderstand, forum is always showered with suggestions. If a particular suggestion get heavily upvoted/downvoted Neco will see the communitys reaction and act accordingly.

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Re: less bad at discussing pls

Postby ShadowZz » Tue Jun 21, 2016 5:54 pm

He saw the community's reaction to the recent version and then changed things as requested for the past year along with requested in the vote poll you guys made, changed feed rates, froff, reduced titan lvling, change wall exp, changed worker feed and we ended up with exactly what was asked for by the community over and over again. Literally everybody hated that version and the games played during that version turned to shit along with ID being at it's lowest point of games played per day. Basing balance changes off the community vote clearly doesn't work lol...
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Re: less bad at discussing pls

Postby Remixer » Tue Jun 21, 2016 7:03 pm

Indeed. Surely it's a nice and warming idea to listen to the community. The problem is that there are a lot of people who cannot see the entire picture and stage of Island Defense. Some "nice" or "cool" ideas cannot be implemented or should not be implemented. Also, things should have a priority. Some examples of the "suggestions" from Island Defense 4.0 thread. In a nutshell:
- Double Titan Mode
- Turtle having ability to teleport
- Hunters need garrison to fire
- Kamikaze Chickes/Turtles

Now... honestly if some one here thinks that those are priority and should be implemented (any time soon)... New game mode? Imagine how much time and effort it takes from Neco to implement it. Teleporting turtles, kamikaze chickens? Yeap... maybe do something more important first, instead of adding new features. And, yes I know "there will also be good suggestions". You are correct. But there will be a ton, I mean a ton of useless, poorly designed and mindless suggestions made by the community, up voted by the community who has no knowledge of how the World Editor works or how the game's balance works and what is important for the game at the time. Now what does all this actually mean?
1. For any one who wants to find what the community wants, he has to read through dozens and dozens of suggestions.
2. Some people will lose interest to even read the suggestions, as to find the "good ones" takes too much effort since the forum is overcrowded with junk.
3. Neco would probably have to neglect the community, since he would not implement the most up voted suggestions, or anything at all.

Instead of going where community wants, I think we need a core group who knows where the game should go, will go and how it should go there. What this basically means is that Neco cannot be the emperor who has the only word what will be implemented. On the other hand, Neco would not have to worry if something went wrong, since it would not be completely his responsibility. Also, more people working on the map would mean more content in less time.

For example, it would not be too complicated to have:
A) Leader, a person who tells when the patches will be and something what should be in them and has the highest word.
B) Terrainer, a person who edits the terrain (the ground), balancing bases and fixes errors and abnormalities.
C) Content Designer, a person who designs new content such as new items or units and depending on possibilities, also creates them.
D) Balance Accordant, a person who edits the units and items to make them balanced.
E) Community Manager(s), a person/people who are in touch with the community more than the other members, taking in feedback and guiding rest of the team. Keeping a close eye on how the game is played and what is happening in the games.

Currently, I think Neco is doing all this. And let me tell you - doing all alone is very time consuming and frustrating. It is really hard to push out updates, when you got dozens of un-related things to fix.

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Re: less bad at discussing pls

Postby Burn » Wed Jun 22, 2016 3:36 am

Agreed with Remixer, 100%. I proposed this before, but Neco doesn't seem to like the idea of working together at the moment. We desperately need a:

D) Balance Accordant

If Neco is willing to change his mind and work with someone, the community should vote for a balance accountant first.

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Re: less bad at discussing pls

Postby Remixer » Wed Jun 22, 2016 10:04 am

Honestly it should be up to Neco to decide who he works with. Nothing is more horrendous than being forced to work in a group that does not work. You need to find the correct people. Sure, community can vote and promote some one, but Neco should have the final word.
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Re: less bad at discussing pls

Postby Emu » Wed Jun 22, 2016 11:05 am

You'd need someone competent also, not only having chemistry with Neco as a merit.

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Re: less bad at discussing pls

Postby aRt)Y » Wed Jun 22, 2016 12:26 pm

Remixer wrote:Honestly it should be up to Neco to decide who he works with. Nothing is more horrendous than being forced to work in a group that does not work. You need to find the correct people. Sure, community can vote and promote some one, but Neco should have the final word.
Indeed. Plus, if Neco wishes a different medium, he could easily do that as he should be tech-savvy enough to install his own reddit.
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Re: less bad at discussing pls

Postby Burn » Wed Jun 22, 2016 4:19 pm

Remixer wrote:Honestly it should be up to Neco to decide who he works with
Of course, no-one is saying otherwise. You can't force him to do anything, he's a volunteer after all.

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