Your Warcraft III username: civ_one
Realm/Gateway: azeroth/useast
Why are you banned: disconnection
Why you should be unbanned: hotel internet in china is spotty...
Search found 24 matches
- Sat Jan 13, 2018 11:22 am
- Forum: Processed Appeals
- Topic: civ_one@useast
- Replies: 1
- Views: 299
- Mon Jan 08, 2018 7:09 am
- Forum: Civilization Wars
- Topic: Civ Wars Unit Stats
- Replies: 5
- Views: 3914
Re: Civ Wars Unit Stats
posted a new version
- Wed May 31, 2017 5:19 pm
- Forum: Civilization Wars
- Topic: Civ Wars Unit Stats
- Replies: 5
- Views: 3914
Re: Civ Wars Unit Stats
The link was broken when someone cleaned up the thread.
But I re-uploaded the document.
But I re-uploaded the document.
- Mon Jan 02, 2017 11:18 am
- Forum: Processed Appeals
- Topic: Ban appeal
- Replies: 1
- Views: 256
Ban appeal
Your Warcraft III username: Civ_one
Realm/Gateway: useast
Why are you banned: left the game
Why you should be unbanned: I left the game after our team forfeited. Not sure why the bot banned me. In civ wars, if two people ff, that's the end of the game.
Realm/Gateway: useast
Why are you banned: left the game
Why you should be unbanned: I left the game after our team forfeited. Not sure why the bot banned me. In civ wars, if two people ff, that's the end of the game.
- Mon Jan 02, 2017 8:47 am
- Forum: Suggestions
- Topic: income for replays
- Replies: 1
- Views: 2255
income for replays
anyway to get the replay to show incomes for both sides instead of just west team?
- Sun Jan 01, 2017 6:01 am
- Forum: Civilization Wars
- Topic: Civ Wars Unit Stats
- Replies: 5
- Views: 3914
Civ Wars Unit Stats
2018 update.
Factored in mana burn and evasion into combat ratings.
Added stats for great wall, Maginot line, and Eiffel tower.
Added cost savings calculation for some wonders.
Added an "extras" section.
Factored in mana burn and evasion into combat ratings.
Added stats for great wall, Maginot line, and Eiffel tower.
Added cost savings calculation for some wonders.
Added an "extras" section.
- Sat Dec 31, 2016 3:25 pm
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Here's a big update. -Added effective health points for each unit or eHPs (health points taking into account armor). -Added a "combat simulator" section. Select matchups are calculated. --The stars of the late game appear to be: --1. Mech Infantry (MG), seems to counter every other unit. -...
- Thu Dec 29, 2016 9:28 pm
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Good notes. I can add your screen shots when you have them. I intended the formations section to be a quick start guide for new players, explaining with picture instead of a lot of text. The idea is to make it simple enough to execute but still very decent. There's a lot worse formations a new playe...
- Thu Dec 29, 2016 8:17 am
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Added a section on build formations.
- Thu Dec 29, 2016 5:08 am
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Here's another update.
Added damage type vs armor type multiplier percentages.
Added wonders section.
Added damage type vs armor type multiplier percentages.
Added wonders section.
- Wed Dec 28, 2016 4:33 am
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
oh sure I can take some screenshots
- Mon Dec 26, 2016 9:31 pm
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Added tech costs and the tech cost investment needed for each unit.
- Mon Dec 26, 2016 12:06 pm
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Here's another update.
Better organization.
Fixed a few errors.
Better organization.
Fixed a few errors.
- Sat Dec 24, 2016 8:03 pm
- Forum: Changelog
- Topic: Unit Stats for 2.35D
- Replies: 16
- Views: 6386
Re: Unit Stats for 2.35D
Here's an update to the Unit Stats document.
Added names for searching.
Added DPS.
Added dreadnought.
Highlighted key unit abilities.
General cleanup.
Added names for searching.
Added DPS.
Added dreadnought.
Highlighted key unit abilities.
General cleanup.
- Sat Dec 24, 2016 4:06 pm
- Forum: Suggestions
- Topic: Remove mechanic - docks randomly being destroyed
- Replies: 2
- Views: 2432
Remove mechanic - docks randomly being destroyed
There was always one mechanic that decided games that I never understood. Why do docks sometimes get targeted by enemy troops even though towers or ships are hitting those troops? Those docks then die, sometimes unnoticed, causing a massive loss of gold, creating a massive disadvantage. This mechani...